Hash :
173f1c94
Author :
Date :
2020-12-03T13:53:16
Translator: Collect gl_in as a varying. This unifies the variable handling for IO blocks. Previously the gl_in block we treated as an "in block" similar to an interface block. Bug: angleproject:5423 Change-Id: Idf2db4c209055fa9ffca567dab39c89464eba156 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2571966 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// CollectVariables.h: Collect lists of shader interface variables based on the AST.
#ifndef COMPILER_TRANSLATOR_COLLECTVARIABLES_H_
#define COMPILER_TRANSLATOR_COLLECTVARIABLES_H_
#include <GLSLANG/ShaderLang.h>
#include "compiler/translator/ExtensionBehavior.h"
namespace sh
{
class TIntermBlock;
class TSymbolTable;
void CollectVariables(TIntermBlock *root,
std::vector<ShaderVariable> *attributes,
std::vector<ShaderVariable> *outputVariables,
std::vector<ShaderVariable> *uniforms,
std::vector<ShaderVariable> *inputVaryings,
std::vector<ShaderVariable> *outputVaryings,
std::vector<ShaderVariable> *sharedVariables,
std::vector<InterfaceBlock> *uniformBlocks,
std::vector<InterfaceBlock> *shaderStorageBlocks,
ShHashFunction64 hashFunction,
TSymbolTable *symbolTable,
GLenum shaderType,
const TExtensionBehavior &extensionBehavior);
} // namespace sh
#endif // COMPILER_TRANSLATOR_COLLECTVARIABLES_H_