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  • Hash : dea86294
    Author : James Darpinian
    Date : 2020-12-02T16:26:03

    iOS build support
    
    libGLESv2 builds with these changes on iOS, iOS Simulator, and
    Mac Catalyst, using CGL or EAGL as appropriate. Tests will
    require more work. Fixed several errors in the EAGL code which
    hadn't been detected because the code wasn't built.
    
    Bug: angleproject:4256
    Bug: angleproject:5417
    Change-Id: I29072d82607ef2500732c5cc00318fdab4a46b31
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2570211
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: James Darpinian <jdarpinian@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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