Hash :
0b7eef7c
Author :
Date :
2014-06-12T14:10:47
Removed common_includes.h reordered includes. Since we are not using precompiled headers anymore, remove common_includes.h so that fewer files are included in cpp files. Reordered includes to be in the following order: 1) Local ANGLE project headers, ordered by directory in descending depth 2) GL headers 3) STL headers This helps enforce the include-what-you-use principal by reducing the number of STL headers unexpectedly shared between files. This include order conflicts with some of the Google c++ style guide which states that STL includes should be first but this helps us catch more issues. Change-Id: I8f7785f4ad574e253dd3c7b4fb1e54d3ce3b99fc Reviewed-on: https://chromium-review.googlesource.com/214850 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// IndexRangeCache.h: Defines the rx::IndexRangeCache class which stores information about
// ranges of indices.
#ifndef LIBGLESV2_RENDERER_INDEXRANGECACHE_H_
#define LIBGLESV2_RENDERER_INDEXRANGECACHE_H_
#include "common/angleutils.h"
#include "common/mathutil.h"
#include "angle_gl.h"
#include <map>
namespace rx
{
class IndexRangeCache
{
public:
void addRange(GLenum type, unsigned int offset, GLsizei count, const RangeUI &range,
unsigned int streamOffset);
bool findRange(GLenum type, unsigned int offset, GLsizei count, RangeUI *rangeOut,
unsigned int *outStreamOffset) const;
void invalidateRange(unsigned int offset, unsigned int size);
void clear();
static RangeUI ComputeRange(GLenum type, const GLvoid *indices, GLsizei count);
private:
struct IndexRange
{
GLenum type;
unsigned int offset;
GLsizei count;
IndexRange();
IndexRange(GLenum type, intptr_t offset, GLsizei count);
bool operator<(const IndexRange& rhs) const;
};
struct IndexBounds
{
RangeUI range;
unsigned int streamOffset;
IndexBounds();
IndexBounds(const RangeUI &range, unsigned int offset);
};
typedef std::map<IndexRange, IndexBounds> IndexRangeMap;
IndexRangeMap mIndexRangeCache;
};
}
#endif LIBGLESV2_RENDERER_INDEXRANGECACHE_H