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kc3-lang/angle/samples/BUILD.gn

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  • Author : Lingfeng Yang
    Date : 2018-05-30 21:12:17
    Hash : a0cfa873
    Message : GLES1: Shade model API + add sample BUG=angleproject:2306 Change-Id: Ie0c391618ec2b771cc99b96db02b9008a86272b9 Reviewed-on: https://chromium-review.googlesource.com/1079992 Commit-Queue: Lingfeng Yang <lfy@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • samples/BUILD.gn
  • # Copyright 2017 The Chromium Authors. All rights reserved.
    # Use of this source code is governed by a BSD-style license that can be
    # found in the LICENSE file.
    
    import("../gni/angle.gni")
    
    executable("shader_translator") {
      sources = [
        "shader_translator/shader_translator.cpp",
      ]
      include_dirs = [ "../include" ]
      deps = [
        "../:translator",
      ]
    }
    
    config("sample_util_config") {
      include_dirs = [ "sample_util" ]
    }
    
    static_library("sample_util") {
      sources = [
        "sample_util/SampleApplication.cpp",
        "sample_util/SampleApplication.h",
        "sample_util/texture_utils.cpp",
        "sample_util/texture_utils.h",
        "sample_util/tga_utils.cpp",
        "sample_util/tga_utils.h",
      ]
      deps = [
        "../:angle_common",
        "../:angle_util",
        "../:libEGL${angle_libs_suffix}",
        "../:libGLESv1_CM${angle_libs_suffix}",
        "../:libGLESv2${angle_libs_suffix}",
      ]
      public_configs = [ ":sample_util_config" ]
    }
    
    template("angle_sample") {
      if (defined(invoker.data)) {
        copy(target_name + "_data") {
          sources = invoker.data
          outputs = [
            "$root_out_dir/{{source_file_part}}",
          ]
        }
      }
    
      executable(target_name) {
        deps = [
          ":sample_util",
          "../:angle_util",
        ]
        if (defined(invoker.data)) {
          deps += [ ":${target_name}_data" ]
        }
        sources = invoker.sources
      }
    }
    
    angle_sample("hello_triangle") {
      sources = [
        "hello_triangle/HelloTriangle.cpp",
      ]
    }
    
    angle_sample("mip_map_2d") {
      sources = [
        "mip_map_2d/MipMap2D.cpp",
      ]
    }
    
    angle_sample("multi_texture") {
      sources = [
        "multi_texture/MultiTexture.cpp",
      ]
      data = [
        "multi_texture/basemap.tga",
        "multi_texture/lightmap.tga",
      ]
    }
    
    angle_sample("multi_window") {
      sources = [
        "multi_window/MultiWindow.cpp",
      ]
    }
    
    angle_sample("multiple_draw_buffers") {
      sources = [
        "multiple_draw_buffers/MultipleDrawBuffers.cpp",
      ]
      data = [
        "multiple_draw_buffers/multiple_draw_buffers_copy_fs.glsl",
        "multiple_draw_buffers/multiple_draw_buffers_fs.glsl",
        "multiple_draw_buffers/multiple_draw_buffers_vs.glsl",
      ]
    }
    
    angle_sample("multiview") {
      sources = [
        "multiview/Multiview.cpp",
      ]
    }
    
    angle_sample("particle_system") {
      sources = [
        "particle_system/ParticleSystem.cpp",
      ]
      data = [
        "particle_system/smoke.tga",
      ]
    }
    
    angle_sample("post_sub_buffer") {
      sources = [
        "post_sub_buffer/PostSubBuffer.cpp",
      ]
    }
    
    angle_sample("simple_instancing") {
      sources = [
        "simple_instancing/SimpleInstancing.cpp",
      ]
    }
    
    angle_sample("simple_texture_2d") {
      sources = [
        "simple_texture_2d/SimpleTexture2D.cpp",
      ]
    }
    
    angle_sample("simple_texture_cubemap") {
      sources = [
        "simple_texture_cubemap/SimpleTextureCubemap.cpp",
      ]
    }
    
    angle_sample("simple_vertex_shader") {
      sources = [
        "simple_vertex_shader/SimpleVertexShader.cpp",
      ]
    }
    
    angle_sample("stencil_operations") {
      sources = [
        "stencil_operations/StencilOperations.cpp",
      ]
    }
    
    angle_sample("tex_redef_microbench") {
      sources = [
        "tex_redef_microbench/TexRedefMicroBench.cpp",
      ]
    }
    
    angle_sample("texture_wrap") {
      sources = [
        "texture_wrap/TextureWrap.cpp",
      ]
    }
    
    angle_sample("tri_fan_microbench") {
      sources = [
        "tri_fan_microbench/TriFanMicroBench.cpp",
      ]
    }
    
    angle_sample("window_test") {
      sources = [
        "WindowTest/WindowTest.cpp",
      ]
    }
    
    angle_sample("gles1_hello_triangle") {
      sources = [
        "gles1/HelloTriangle.cpp",
      ]
    }
    
    angle_sample("gles1_simple_texture_2d") {
      sources = [
        "gles1/SimpleTexture2D.cpp",
      ]
    }
    
    angle_sample("gles1_simple_lighting") {
      sources = [
        "gles1/SimpleLighting.cpp",
      ]
    }
    
    angle_sample("gles1_flat_shading") {
      sources = [
        "gles1/FlatShading.cpp",
      ]
    }
    
    group("all") {
      testonly = true
      deps = [
        ":hello_triangle",
        ":mip_map_2d",
        ":multi_texture",
        ":multi_window",
        ":multiple_draw_buffers",
        ":multiview",
        ":particle_system",
        ":post_sub_buffer",
        ":sample_util",
        ":simple_instancing",
        ":simple_texture_2d",
        ":simple_texture_cubemap",
        ":simple_vertex_shader",
        ":stencil_operations",
        ":tex_redef_microbench",
        ":texture_wrap",
        ":tri_fan_microbench",
        ":window_test",
      ]
    }