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kc3-lang/angle/src/libANGLE/Observer.cpp

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  • Author : Jamie Madill
    Date : 2018-04-09 14:08:19
    Hash : 3418fe80
    Message : Optimize Subject's binding method. Using FixedVector, we can remove the need for dynamic allocation in most of the use cases. Only when we exceed a certain amount of fixed storage do we need to spill into the heap. Bug: angleproject:2389 Bug: chromium:829906 Change-Id: Ib5f7073b58876bfd2400bd87b743bddcee5e5dc8 Reviewed-on: https://chromium-review.googlesource.com/1002884 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Observer.cpp
  • //
    // Copyright 2018 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // Observer:
    //   Implements the Observer pattern for sending state change notifications
    //   from Subject objects to dependent Observer objects.
    //
    //   See design document:
    //   https://docs.google.com/document/d/15Edfotqg6_l1skTEL8ADQudF_oIdNa7i8Po43k6jMd4/
    
    #include "libANGLE/Observer.h"
    
    #include <algorithm>
    
    #include "common/debug.h"
    
    namespace angle
    {
    namespace
    {
    template <typename HaystackT, typename NeedleT>
    bool IsInContainer(const HaystackT &haystack, const NeedleT &needle)
    {
        return std::find(haystack.begin(), haystack.end(), needle) != haystack.end();
    }
    }  // anonymous namespace
    
    // Observer implementation.
    ObserverInterface::~ObserverInterface() = default;
    
    // Subject implementation.
    Subject::Subject()
    {
    }
    
    Subject::~Subject()
    {
        resetObservers();
    }
    
    bool Subject::hasObservers() const
    {
        return !mFastObservers.empty();
    }
    
    void Subject::addObserver(ObserverBinding *observer)
    {
        ASSERT(!IsInContainer(mFastObservers, observer) && !IsInContainer(mSlowObservers, observer));
    
        if (!mFastObservers.full())
        {
            mFastObservers.push_back(observer);
        }
        else
        {
            mSlowObservers.push_back(observer);
        }
    }
    
    void Subject::removeObserver(ObserverBinding *observer)
    {
        auto iter = std::find(mFastObservers.begin(), mFastObservers.end(), observer);
        if (iter != mFastObservers.end())
        {
            size_t index = iter - mFastObservers.begin();
            std::swap(mFastObservers[index], mFastObservers[mFastObservers.size() - 1]);
            mFastObservers.resize(mFastObservers.size() - 1);
            if (!mSlowObservers.empty())
            {
                mFastObservers.push_back(mSlowObservers.back());
                mSlowObservers.pop_back();
                ASSERT(mFastObservers.full());
            }
        }
        else
        {
            auto slowIter = std::find(mSlowObservers.begin(), mSlowObservers.end(), observer);
            ASSERT(slowIter != mSlowObservers.end());
            mSlowObservers.erase(slowIter);
        }
    }
    
    void Subject::onStateChange(const gl::Context *context, SubjectMessage message) const
    {
        if (mFastObservers.empty())
            return;
    
        for (const angle::ObserverBinding *receiver : mFastObservers)
        {
            receiver->onStateChange(context, message);
        }
    
        for (const angle::ObserverBinding *receiver : mSlowObservers)
        {
            receiver->onStateChange(context, message);
        }
    }
    
    void Subject::resetObservers()
    {
        for (angle::ObserverBinding *observer : mFastObservers)
        {
            observer->onSubjectReset();
        }
        mFastObservers.clear();
    
        for (angle::ObserverBinding *observer : mSlowObservers)
        {
            observer->onSubjectReset();
        }
        mSlowObservers.clear();
    }
    
    // ObserverBinding implementation.
    ObserverBinding::ObserverBinding(ObserverInterface *observer, SubjectIndex index)
        : mSubject(nullptr), mObserver(observer), mIndex(index)
    {
        ASSERT(observer);
    }
    
    ObserverBinding::~ObserverBinding()
    {
        reset();
    }
    
    ObserverBinding::ObserverBinding(const ObserverBinding &other) = default;
    
    ObserverBinding &ObserverBinding::operator=(const ObserverBinding &other) = default;
    
    void ObserverBinding::bind(Subject *subject)
    {
        ASSERT(mObserver);
        if (mSubject)
        {
            mSubject->removeObserver(this);
        }
    
        mSubject = subject;
    
        if (mSubject)
        {
            mSubject->addObserver(this);
        }
    }
    
    void ObserverBinding::reset()
    {
        bind(nullptr);
    }
    
    void ObserverBinding::onStateChange(const gl::Context *context, SubjectMessage message) const
    {
        mObserver->onSubjectStateChange(context, mIndex, message);
    }
    
    void ObserverBinding::onSubjectReset()
    {
        mSubject = nullptr;
    }
    
    const Subject *ObserverBinding::getSubject() const
    {
        return mSubject;
    }
    }  // namespace angle