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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// angle_config.h:
// Helpers for importing the gpu test expectations package from Chrome.
//
#ifndef ANGLE_GPU_TEST_EXPECTATIONS_ANGLE_CONFIG_H_
#define ANGLE_GPU_TEST_EXPECTATIONS_ANGLE_CONFIG_H_
#include <stdint.h>
#include <iostream>
#include "common/debug.h"
#include "common/string_utils.h"
#define DCHECK_EQ(A,B) ASSERT((A) == (B))
#define DCHECK_NE(A,B) ASSERT((A) != (B))
#define DCHECK(X) ASSERT(X)
#define DLOG(X) std::cerr
#define LOG(X) std::cerr
#define GPU_EXPORT
// Shim Chromium's types by importing symbols in the correct namespaces
namespace base
{
using angle::kWhitespaceASCII;
using angle::TRIM_WHITESPACE;
using angle::KEEP_WHITESPACE;
using angle::SPLIT_WANT_ALL;
using angle::SPLIT_WANT_NONEMPTY;
using angle::SplitString;
using angle::SplitStringAlongWhitespace;
using angle::HexStringToUInt;
using angle::ReadFileToString;
using TimeDelta = int;
} // namespace base
namespace gfx
{
class Size
{
public:
int width() const { return 0; }
int height() const { return 0; }
};
} // namespace gfx
struct DxDiagNode
{
};
// TODO(jmadill): other platforms
// clang-format off
#if defined(_WIN32) || defined(_WIN64)
# define OS_WIN
#elif defined(ANDROID)
# define OS_ANDROID
#elif defined(__linux__)
# define OS_LINUX
#elif defined(__APPLE__)
# define OS_MACOSX
#else
# error "Unsupported platform"
#endif
// clang-format on
#endif