Edit

kc3-lang/angle/src/libGLESv2/HandleAllocator.cpp

Branch :

  • Show log

    Commit

  • Author : shannon.woods@transgaming.com
    Date : 2013-02-28 23:16:20
    Hash : bdf2d80f
    Message : Add precompiled header support for the libGLESv2 project. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226

  • src/libGLESv2/HandleAllocator.cpp
  • #include "precompiled.h"
    //
    // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // HandleAllocator.cpp: Implements the gl::HandleAllocator class, which is used
    // to allocate GL handles.
    
    #include "libGLESv2/HandleAllocator.h"
    
    #include "libGLESv2/main.h"
    
    namespace gl
    {
    
    HandleAllocator::HandleAllocator() : mBaseValue(1), mNextValue(1)
    {
    }
    
    HandleAllocator::~HandleAllocator()
    {
    }
    
    void HandleAllocator::setBaseHandle(GLuint value)
    {
        ASSERT(mBaseValue == mNextValue);
        mBaseValue = value;
        mNextValue = value;
    }
    
    GLuint HandleAllocator::allocate()
    {
        if (mFreeValues.size())
        {
            GLuint handle = mFreeValues.back();
            mFreeValues.pop_back();
            return handle;
        }
        return mNextValue++;
    }
    
    void HandleAllocator::release(GLuint handle)
    {
        if (handle == mNextValue - 1)
        {
            // Don't drop below base value
            if(mNextValue > mBaseValue)
            {
                mNextValue--;
            }
        }
        else
        {
            // Only free handles that we own - don't drop below the base value
            if (handle >= mBaseValue)
            {
                mFreeValues.push_back(handle);
            }
        }
    }
    
    }