Hash :
f3179a6a
Author :
Date :
2018-07-12T16:22:06
ES31: Implement bindImageTexture binds a single layer on D3D backend Dynamically generate image2D variables' declaration and function definition in libANGLE. Bug: angleproject:1987 TEST=angle_end2end_tests.ComputeShaderTest.* Change-Id: Idacc756f7bd15f22eccb1d689e18e997f3e74159 Reviewed-on: https://chromium-review.googlesource.com/c/1142885 Commit-Queue: Xinghua Cao <xinghua.cao@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATOR_TRANSLATORHLSL_H_
#define COMPILER_TRANSLATOR_TRANSLATORHLSL_H_
#include "compiler/translator/Compiler.h"
namespace sh
{
class TranslatorHLSL : public TCompiler
{
public:
TranslatorHLSL(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output);
TranslatorHLSL *getAsTranslatorHLSL() override { return this; }
bool hasShaderStorageBlock(const std::string &interfaceBlockName) const;
unsigned int getShaderStorageBlockRegister(const std::string &interfaceBlockName) const;
bool hasUniformBlock(const std::string &interfaceBlockName) const;
unsigned int getUniformBlockRegister(const std::string &interfaceBlockName) const;
const std::map<std::string, unsigned int> *getUniformRegisterMap() const;
unsigned int getReadonlyImage2DRegisterIndex() const;
unsigned int getImage2DRegisterIndex() const;
const std::set<std::string> *getUsedImage2DFunctionNames() const;
protected:
void translate(TIntermBlock *root,
ShCompileOptions compileOptions,
PerformanceDiagnostics *perfDiagnostics) override;
bool shouldFlattenPragmaStdglInvariantAll() override;
// collectVariables needs to be run always so registers can be assigned.
bool shouldCollectVariables(ShCompileOptions compileOptions) override { return true; }
std::map<std::string, unsigned int> mShaderStorageBlockRegisterMap;
std::map<std::string, unsigned int> mUniformBlockRegisterMap;
std::map<std::string, unsigned int> mUniformRegisterMap;
unsigned int mReadonlyImage2DRegisterIndex;
unsigned int mImage2DRegisterIndex;
std::set<std::string> mUsedImage2DFunctionNames;
};
} // namespace sh
#endif // COMPILER_TRANSLATOR_TRANSLATORHLSL_H_