Hash :
acf2f3ad
Author :
Date :
2017-11-21T19:22:44
Apply Chromium style fixes. This addresses several minor code quality issues that are validated in Chromium, but not yet applied to ANGLE: * constructors and destructors must be defined out-of-line * auto is not allowed for simple pointer types * use override everywhere instead of virtual * virtual functions must also be defined out-of-line Slightly reduces binary size for me (~2k on Win, 150k on Linux). Bug: angleproject:1569 Change-Id: I073ca3365188caf5f29fb28d9eb207903c1843e6 Reviewed-on: https://chromium-review.googlesource.com/779959 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferD3d.h: Defines the RenderbufferD3D class which implements RenderbufferImpl.
#ifndef LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_
#define LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/renderer/RenderbufferImpl.h"
namespace rx
{
class EGLImageD3D;
class RendererD3D;
class RenderTargetD3D;
class SwapChainD3D;
class RenderbufferD3D : public RenderbufferImpl
{
public:
RenderbufferD3D(RendererD3D *renderer);
~RenderbufferD3D() override;
gl::Error onDestroy(const gl::Context *context) override;
gl::Error setStorage(const gl::Context *context,
GLenum internalformat,
size_t width,
size_t height) override;
gl::Error setStorageMultisample(const gl::Context *context,
size_t samples,
GLenum internalformat,
size_t width,
size_t height) override;
gl::Error setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) override;
gl::Error getRenderTarget(const gl::Context *context, RenderTargetD3D **outRenderTarget);
gl::Error getAttachmentRenderTarget(const gl::Context *context,
GLenum binding,
const gl::ImageIndex &imageIndex,
FramebufferAttachmentRenderTarget **rtOut) override;
gl::Error initializeContents(const gl::Context *context,
const gl::ImageIndex &imageIndex) override;
private:
void deleteRenderTarget(const gl::Context *context);
RendererD3D *mRenderer;
RenderTargetD3D *mRenderTarget;
EGLImageD3D *mImage;
};
}
#endif // LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_