Hash :
a20fc005
Author :
Date :
2016-08-08T15:19:56
Implement GL_CHROMIUM_sync_query for GL. BUG=angleproject:1366 Change-Id: I9e44679754eb704b390191c28206dedc3dc7cc4f Reviewed-on: https://chromium-review.googlesource.com/367082 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// QueryGL.h: Defines the class interface for QueryGL.
#ifndef LIBANGLE_RENDERER_GL_QUERYGL_H_
#define LIBANGLE_RENDERER_GL_QUERYGL_H_
#include <deque>
#include "libANGLE/renderer/QueryImpl.h"
namespace rx
{
class FunctionsGL;
class StateManagerGL;
class QueryGL : public QueryImpl
{
public:
QueryGL(GLenum type);
~QueryGL() override;
// OpenGL is only allowed to have one query of each type active at any given time. Since ANGLE
// virtualizes contexts, queries need to be able to be paused and resumed.
// A query is "paused" by ending it and pushing the ID into a list of queries awaiting readback.
// When it is "resumed", a new query is generated and started.
// When a result is required, the queries are "flushed" by iterating over the list of pending
// queries and merging their results.
virtual gl::Error pause() = 0;
virtual gl::Error resume() = 0;
};
class StandardQueryGL : public QueryGL
{
public:
StandardQueryGL(GLenum type, const FunctionsGL *functions, StateManagerGL *stateManager);
~StandardQueryGL() override;
gl::Error begin() override;
gl::Error end() override;
gl::Error queryCounter() override;
gl::Error getResult(GLint *params) override;
gl::Error getResult(GLuint *params) override;
gl::Error getResult(GLint64 *params) override;
gl::Error getResult(GLuint64 *params) override;
gl::Error isResultAvailable(bool *available) override;
gl::Error pause() override;
gl::Error resume() override;
private:
gl::Error flush(bool force);
template <typename T>
gl::Error getResultBase(T *params);
GLenum mType;
const FunctionsGL *mFunctions;
StateManagerGL *mStateManager;
GLuint mActiveQuery;
std::deque<GLuint> mPendingQueries;
GLuint64 mResultSum;
};
class SyncProviderGL;
class SyncQueryGL : public QueryGL
{
public:
SyncQueryGL(GLenum type, const FunctionsGL *functions, StateManagerGL *stateManager);
~SyncQueryGL() override;
static bool IsSupported(const FunctionsGL *functions);
gl::Error begin() override;
gl::Error end() override;
gl::Error queryCounter() override;
gl::Error getResult(GLint *params) override;
gl::Error getResult(GLuint *params) override;
gl::Error getResult(GLint64 *params) override;
gl::Error getResult(GLuint64 *params) override;
gl::Error isResultAvailable(bool *available) override;
gl::Error pause() override;
gl::Error resume() override;
private:
gl::Error flush(bool force);
template <typename T>
gl::Error getResultBase(T *params);
const FunctionsGL *mFunctions;
StateManagerGL *mStateManager;
std::unique_ptr<SyncProviderGL> mSyncProvider;
bool mFinished;
};
}
#endif // LIBANGLE_RENDERER_GL_QUERYGL_H_