Hash :
70b5bb00
Author :
Date :
2017-08-28T13:32:37
Rename gl::FenceSync to gl::Sync. The spec refers to Sync objects, FenceSyncs being a subtype. The motivation for this fix is to clear up the FenceSync_ entry point for auto-generation. BUG=angleproject:1309 Change-Id: I94c440476d701628575e7a3eea68b6dd110f41c3 Reviewed-on: https://chromium-review.googlesource.com/636516 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SyncGL.cpp: Implements the class methods for SyncGL.
#include "libANGLE/renderer/gl/SyncGL.h"
#include "common/debug.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
namespace rx
{
SyncGL::SyncGL(const FunctionsGL *functions) : SyncImpl(), mFunctions(functions), mSyncObject(0)
{
ASSERT(mFunctions);
}
SyncGL::~SyncGL()
{
if (mSyncObject != 0)
{
mFunctions->deleteSync(mSyncObject);
}
}
gl::Error SyncGL::set(GLenum condition, GLbitfield flags)
{
ASSERT(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
mSyncObject = mFunctions->fenceSync(condition, flags);
if (mSyncObject == 0)
{
// if glFenceSync fails, it returns 0.
return gl::OutOfMemory() << "glFenceSync failed to create a GLsync object.";
}
return gl::NoError();
}
gl::Error SyncGL::clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult)
{
ASSERT(mSyncObject != 0);
*outResult = mFunctions->clientWaitSync(mSyncObject, flags, timeout);
return gl::NoError();
}
gl::Error SyncGL::serverWait(GLbitfield flags, GLuint64 timeout)
{
ASSERT(mSyncObject != 0);
mFunctions->waitSync(mSyncObject, flags, timeout);
return gl::NoError();
}
gl::Error SyncGL::getStatus(GLint *outResult)
{
ASSERT(mSyncObject != 0);
mFunctions->getSynciv(mSyncObject, GL_SYNC_STATUS, 1, nullptr, outResult);
return gl::NoError();
}
}