Hash :
336129f6
Author :
Date :
2017-10-17T15:55:40
Use a packed enum for buffer targets. BUG=angleproject:2169 Change-Id: I4e08973d0e16404b7b8ee2f119e29ac502e28669 Reviewed-on: https://chromium-review.googlesource.com/723865 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FramebufferNULL.cpp:
// Implements the class methods for FramebufferNULL.
//
#include "libANGLE/renderer/null/FramebufferNULL.h"
#include "libANGLE/Context.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/renderer/null/BufferNULL.h"
#include "common/debug.h"
namespace rx
{
FramebufferNULL::FramebufferNULL(const gl::FramebufferState &state) : FramebufferImpl(state)
{
}
FramebufferNULL::~FramebufferNULL()
{
}
gl::Error FramebufferNULL::discard(const gl::Context *context,
size_t count,
const GLenum *attachments)
{
return gl::NoError();
}
gl::Error FramebufferNULL::invalidate(const gl::Context *context,
size_t count,
const GLenum *attachments)
{
return gl::NoError();
}
gl::Error FramebufferNULL::invalidateSub(const gl::Context *context,
size_t count,
const GLenum *attachments,
const gl::Rectangle &area)
{
return gl::NoError();
}
gl::Error FramebufferNULL::clear(const gl::Context *context, GLbitfield mask)
{
return gl::NoError();
}
gl::Error FramebufferNULL::clearBufferfv(const gl::Context *context,
GLenum buffer,
GLint drawbuffer,
const GLfloat *values)
{
return gl::NoError();
}
gl::Error FramebufferNULL::clearBufferuiv(const gl::Context *context,
GLenum buffer,
GLint drawbuffer,
const GLuint *values)
{
return gl::NoError();
}
gl::Error FramebufferNULL::clearBufferiv(const gl::Context *context,
GLenum buffer,
GLint drawbuffer,
const GLint *values)
{
return gl::NoError();
}
gl::Error FramebufferNULL::clearBufferfi(const gl::Context *context,
GLenum buffer,
GLint drawbuffer,
GLfloat depth,
GLint stencil)
{
return gl::NoError();
}
GLenum FramebufferNULL::getImplementationColorReadFormat(const gl::Context *context) const
{
const gl::FramebufferAttachment *readAttachment = mState.getReadAttachment();
if (readAttachment == nullptr)
{
return GL_NONE;
}
const gl::Format &format = readAttachment->getFormat();
ASSERT(format.info != nullptr);
return format.info->getReadPixelsFormat();
}
GLenum FramebufferNULL::getImplementationColorReadType(const gl::Context *context) const
{
const gl::FramebufferAttachment *readAttachment = mState.getReadAttachment();
if (readAttachment == nullptr)
{
return GL_NONE;
}
const gl::Format &format = readAttachment->getFormat();
ASSERT(format.info != nullptr);
return format.info->getReadPixelsType(context->getClientVersion());
}
gl::Error FramebufferNULL::readPixels(const gl::Context *context,
const gl::Rectangle &origArea,
GLenum format,
GLenum type,
void *ptrOrOffset)
{
const gl::PixelPackState &packState = context->getGLState().getPackState();
gl::Buffer *packBuffer = context->getGLState().getTargetBuffer(gl::BufferBinding::PixelPack);
// Get the pointer to write to from the argument or the pack buffer
GLubyte *pixels = nullptr;
if (packBuffer != nullptr)
{
BufferNULL *packBufferGL = GetImplAs<BufferNULL>(packBuffer);
pixels = reinterpret_cast<GLubyte *>(packBufferGL->getDataPtr());
pixels += reinterpret_cast<intptr_t>(ptrOrOffset);
}
else
{
pixels = reinterpret_cast<GLubyte *>(ptrOrOffset);
}
// Clip read area to framebuffer.
const gl::Extents fbSize = getState().getReadAttachment()->getSize();
const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
gl::Rectangle area;
if (!ClipRectangle(origArea, fbRect, &area))
{
// nothing to read
return gl::NoError();
}
// Compute size of unclipped rows and initial skip
const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type);
GLuint rowBytes = 0;
ANGLE_TRY_RESULT(
glFormat.computeRowPitch(type, origArea.width, packState.alignment, packState.rowLength),
rowBytes);
GLuint skipBytes = 0;
ANGLE_TRY_RESULT(glFormat.computeSkipBytes(rowBytes, 0, packState, false), skipBytes);
pixels += skipBytes;
// Skip OOB region up to first in bounds pixel
int leftClip = area.x - origArea.x;
int topClip = area.y - origArea.y;
pixels += leftClip * glFormat.pixelBytes + topClip * rowBytes;
// Write the in-bounds readpixels data with non-zero values
for (GLint y = area.y; y < area.y + area.height; ++y)
{
memset(pixels, 42, glFormat.pixelBytes * area.width);
pixels += rowBytes;
}
return gl::NoError();
}
gl::Error FramebufferNULL::blit(const gl::Context *context,
const gl::Rectangle &sourceArea,
const gl::Rectangle &destArea,
GLbitfield mask,
GLenum filter)
{
return gl::NoError();
}
bool FramebufferNULL::checkStatus(const gl::Context *context) const
{
return true;
}
void FramebufferNULL::syncState(const gl::Context *context,
const gl::Framebuffer::DirtyBits &dirtyBits)
{
}
gl::Error FramebufferNULL::getSamplePosition(size_t index, GLfloat *xy) const
{
return gl::NoError();
}
} // namespace rx