Hash :
54ad4f81
Author :
Date :
2014-09-03T09:40:46
Use the CollectVariables path on the HLSL translator. This approach consolidates our two methods, and lets us reuse the same code for both methods of variable collection. BUG=angle:466 Change-Id: Ie92f76ff0b6d0d0dbfd211a234d0ab86290fa798 Reviewed-on: https://chromium-review.googlesource.com/213504 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Nicolas Capens <capn@chromium.org>
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//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_UTIL_H
#define COMPILER_UTIL_H
#include <stack>
#include "angle_gl.h"
#include <GLSLANG/ShaderLang.h>
#include "compiler/translator/Types.h"
// atof_clamp is like atof but
// 1. it forces C locale, i.e. forcing '.' as decimal point.
// 2. it clamps the value to -FLT_MAX or FLT_MAX if overflow happens.
// Return false if overflow happens.
extern bool atof_clamp(const char *str, float *value);
// If overflow happens, clamp the value to INT_MIN or INT_MAX.
// Return false if overflow happens.
extern bool atoi_clamp(const char *str, int *value);
namespace sh
{
GLenum GLVariableType(const TType &type);
GLenum GLVariablePrecision(const TType &type);
bool IsVaryingIn(TQualifier qualifier);
bool IsVaryingOut(TQualifier qualifier);
bool IsVarying(TQualifier qualifier);
InterpolationType GetInterpolationType(TQualifier qualifier);
TString ArrayString(const TType &type);
class GetVariableTraverser
{
public:
GetVariableTraverser() {}
template <typename VarT>
void traverse(const TType &type, const TString &name, std::vector<VarT> *output);
protected:
// May be overloaded
virtual void visitVariable(ShaderVariable *newVar) {}
private:
DISALLOW_COPY_AND_ASSIGN(GetVariableTraverser);
};
}
#endif // COMPILER_UTIL_H