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kc3-lang/angle/src/libANGLE/validationES31.cpp

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  • Author : Martin Radev
    Date : 2016-07-28 11:45:20
    Hash : 66fb8206
    Message : Add ES3.1 API constants The newly added capability constants are handled in the corresponding glGet functions. Also, getBooleani_v has been added. BUG=angleproject:1442 TEST=angle_deqp_gtest_gles31_tests --gtest_filter=*functional_state_query_integer_max_* TEST=angle_deqp_gtest_gles31_tests --gtest_filter=*state_query_indexed_max_compute_work_group_size* TEST=angle_unittests TEST=angle_end2end_tests Change-Id: I846e006307563ae81d8b6c62cf261417e15186c7 Reviewed-on: https://chromium-review.googlesource.com/362270 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>

  • src/libANGLE/validationES31.cpp
  • //
    // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // validationES31.cpp: Validation functions for OpenGL ES 3.1 entry point parameters
    
    #include "libANGLE/validationES3.h"
    #include "libANGLE/validationES31.h"
    
    #include "libANGLE/Context.h"
    
    using namespace angle;
    
    namespace gl
    {
    
    bool ValidateGetBooleani_v(Context *context, GLenum target, GLuint index, GLboolean *data)
    {
        if (!context->getGLVersion().isES31())
        {
            context->handleError(Error(GL_INVALID_OPERATION, "Context does not support GLES3.1"));
            return false;
        }
    
        if (!ValidateIndexedStateQuery(context, target, index))
        {
            return false;
        }
    
        return true;
    }
    
    }  // namespace gl