Hash :
067ace47
        
        Author :
  
        
        Date :
2022-12-21T00:00:00
        
      
Add ANGLE_clip_cull_distance extension Added an extension spec. Trivially exposed it on GL, Vulkan, and D3D11. Adjusted tests and validation to allow no cull distance support for this extension string. Removed extra built-in variable definitions. Bug: angleproject:7904 Change-Id: Ic60772dfe28132c316eaa29aadc1afd66e3b0fa7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4114290 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ExtensionBehavior.cpp: Extension name enumeration and data structures for storing extension
// behavior.
#include "compiler/translator/ExtensionBehavior.h"
#include "common/debug.h"
#include <string.h>
#define LIST_EXTENSIONS(OP)                            \
    OP(ANDROID_extension_pack_es31a)                   \
    OP(ANGLE_base_vertex_base_instance_shader_builtin) \
    OP(ANGLE_clip_cull_distance)                       \
    OP(ANGLE_multi_draw)                               \
    OP(ANGLE_shader_pixel_local_storage)               \
    OP(ANGLE_texture_multisample)                      \
    OP(APPLE_clip_distance)                            \
    OP(ARB_texture_rectangle)                          \
    OP(ARM_shader_framebuffer_fetch)                   \
    OP(EXT_blend_func_extended)                        \
    OP(EXT_clip_cull_distance)                         \
    OP(EXT_draw_buffers)                               \
    OP(EXT_frag_depth)                                 \
    OP(EXT_geometry_shader)                            \
    OP(OES_geometry_shader)                            \
    OP(OES_shader_io_blocks)                           \
    OP(EXT_shader_io_blocks)                           \
    OP(EXT_gpu_shader5)                                \
    OP(EXT_primitive_bounding_box)                     \
    OP(OES_primitive_bounding_box)                     \
    OP(EXT_separate_shader_objects)                    \
    OP(EXT_shader_framebuffer_fetch)                   \
    OP(EXT_shader_framebuffer_fetch_non_coherent)      \
    OP(EXT_shader_non_constant_global_initializers)    \
    OP(EXT_shader_texture_lod)                         \
    OP(EXT_shadow_samplers)                            \
    OP(EXT_tessellation_shader)                        \
    OP(EXT_texture_buffer)                             \
    OP(EXT_texture_cube_map_array)                     \
    OP(EXT_YUV_target)                                 \
    OP(KHR_blend_equation_advanced)                    \
    OP(NV_EGL_stream_consumer_external)                \
    OP(NV_shader_framebuffer_fetch)                    \
    OP(NV_shader_noperspective_interpolation)          \
    OP(OES_EGL_image_external)                         \
    OP(OES_EGL_image_external_essl3)                   \
    OP(OES_sample_variables)                           \
    OP(OES_shader_multisample_interpolation)           \
    OP(OES_shader_image_atomic)                        \
    OP(OES_standard_derivatives)                       \
    OP(OES_texture_3D)                                 \
    OP(OES_texture_buffer)                             \
    OP(OES_texture_cube_map_array)                     \
    OP(OES_texture_storage_multisample_2d_array)       \
    OP(OVR_multiview)                                  \
    OP(OVR_multiview2)                                 \
    OP(WEBGL_video_texture)
namespace sh
{
#define RETURN_EXTENSION_NAME_CASE(ext) \
    case TExtension::ext:               \
        return "GL_" #ext;
const char *GetExtensionNameString(TExtension extension)
{
    switch (extension)
    {
        LIST_EXTENSIONS(RETURN_EXTENSION_NAME_CASE)
        default:
            UNREACHABLE();
            return "";
    }
}
#define RETURN_EXTENSION_IF_NAME_MATCHES(ext)  \
    if (strcmp(extWithoutGLPrefix, #ext) == 0) \
    {                                          \
        return TExtension::ext;                \
    }
TExtension GetExtensionByName(const char *extension)
{
    // If first characters of the extension don't equal "GL_", early out.
    if (strncmp(extension, "GL_", 3) != 0)
    {
        return TExtension::UNDEFINED;
    }
    const char *extWithoutGLPrefix = extension + 3;
    LIST_EXTENSIONS(RETURN_EXTENSION_IF_NAME_MATCHES)
    return TExtension::UNDEFINED;
}
const char *GetBehaviorString(TBehavior b)
{
    switch (b)
    {
        case EBhRequire:
            return "require";
        case EBhEnable:
            return "enable";
        case EBhWarn:
            return "warn";
        case EBhDisable:
            return "disable";
        default:
            return nullptr;
    }
}
bool IsExtensionEnabled(const TExtensionBehavior &extBehavior, TExtension extension)
{
    ASSERT(extension != TExtension::UNDEFINED);
    auto iter = extBehavior.find(extension);
    return iter != extBehavior.end() &&
           (iter->second == EBhEnable || iter->second == EBhRequire || iter->second == EBhWarn);
}
}  // namespace sh