Hash :
31321cb7
Author :
Date :
2022-05-09T16:17:25
Vulkan: Remove suppressions and workarounds for old AMD/Windows The old AMD/Windows bots are decomissioned. This change removes suppressions and workarounds that were added for that bot. Bug: angleproject:2463 Bug: angleproject:2809 Bug: angleproject:2847 Bug: angleproject:3243 Bug: angleproject:4720 Bug: angleproject:6123 Bug: angleproject:6652 Bug: angleproject:7144 Bug: angleproject:7227 Bug: chromium:1224996 Change-Id: I333ed6d76dfa2916b713ccb49127deceb5b1b551 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3634728 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_vk_internal_shaders.py.
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// shaders/gen/ImageCopy.frag.00000005.inc:
// Pre-generated shader for the ANGLE Vulkan back-end.
#pragma once
constexpr uint8_t kImageCopy_frag_00000005[] = {
0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0xfd,0x4b,0x9d,0x65,
0x18,0xc7,0x9f,0x73,0x9e,0xf3,0xe2,0x34,0x5f,0xa6,0x6e,0xe6,0xc8,0xd5,0x5e,0x84,
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0xde,0xbe,0xdf,0xeb,0xbe,0xee,0x87,0x93,0x66,0x77,0x14,0x93,0x24,0x93,0x54,0x27,
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0x82,0x35,0x08,0x96,0x82,0x35,0x0b,0x96,0x03,0x7b,0x50,0xb0,0x3c,0xd8,0x43,0x82,
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0x63,0x37,0x5b,0x0d,0x5a,0x72,0x11,0xcb,0x45,0xbe,0x19,0xb4,0xf4,0xb1,0xaf,0x95,
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0xe3,0xdc,0x64,0x63,0x2f,0x3b,0xe0,0xed,0x7d,0xf6,0xb8,0x0e,0x66,0xc7,0xf7,0xbb,
0xd1,0x6e,0xba,0xf7,0xc2,0xd3,0xf2,0xb6,0x86,0x8c,0xfd,0xec,0x33,0xc9,0xbf,0x7f,
0xbe,0xb7,0xda,0xcf,0xf2,0xde,0x8f,0x16,0xdb,0xef,0xab,0xa8,0x39,0x50,0xb1,0x1f,
0xa4,0xb7,0x16,0xff,0x22,0xdc,0x0b,0x62,0x1f,0x66,0x6f,0x9c,0x5e,0xe6,0x3d,0x15,
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0x86,0xfd,0x11,0x10,0xeb,0xd7,0x1e,0xe6,0xa8,0x9e,0x7e,0x0d,0x07,0x06,0x75,0xdc,
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0xc4,0xd9,0xee,0xc1,0xa7,0x15,0xfc,0xbd,0xe0,0x63,0xfb,0x2d,0xc4,0xb5,0x12,0x67,
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0x86,0xa7,0xc1,0x5c,0x43,0x9f,0x68,0x30,0x5b,0x6f,0x9c,0xbb,0x72,0xdd,0x5e,0xe6,
0xa8,0x18,0xf3,0x95,0x6b,0xdf,0x94,0xfb,0x65,0x1c,0xdd,0xb7,0x4f,0x38,0xde,0xc2,
0xaf,0x44,0x5c,0x2f,0x7c,0xec,0x0e,0x3e,0xc7,0xfd,0xf3,0x99,0x7b,0x1e,0xce,0x03,
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0x35,0x2a,0xbd,0x32,0xdb,0x48,0xac,0x55,0xd6,0x3f,0x22,0xe7,0xfd,0x12,0xb5,0xd3,
0x98,0xbf,0x2a,0x7e,0x23,0x5e,0x01,0x3b,0x24,0xf7,0x30,0x1b,0xeb,0x15,0xa2,0xfd,
0x18,0x71,0xbe,0x2e,0x86,0x5c,0x86,0x1f,0x27,0xf6,0x58,0xcc,0xb5,0x21,0xea,0x7a,
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0xd4,0x35,0x9f,0xc9,0xb0,0xa6,0x88,0x9f,0x94,0xba,0xa7,0xff,0xa3,0xcf,0x6f,0xdd,
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0x38,0x93,0x51,0xf1,0x5d,0xe7,0x2c,0x47,0x88,0x9b,0x92,0xf3,0x7a,0x87,0xf3,0x9a,
0x96,0xf3,0x7a,0x17,0xdc,0xcf,0xeb,0x02,0x98,0x9f,0xd7,0xac,0xf4,0xcd,0x6c,0x33,
0x61,0x5d,0xa2,0xee,0x8c,0xe8,0xba,0x48,0xed,0x75,0x74,0x15,0xe9,0x91,0xeb,0x9a,
0x25,0xe6,0x92,0xf0,0xb9,0x02,0x9f,0xcb,0xc2,0xe7,0x7d,0x70,0xe7,0xf3,0x01,0x98,
0xf3,0x99,0x17,0x3e,0x66,0x9b,0x0b,0x6b,0x81,0xdc,0x73,0x72,0x8e,0x1f,0xc2,0x25,
0xe5,0x7b,0x68,0x1c,0xbf,0x13,0xdc,0xbf,0x35,0xf3,0xc4,0x2e,0xc8,0x77,0xe0,0x23,
0x78,0x5d,0x95,0xef,0xc0,0xc7,0xe0,0x77,0xc9,0xff,0x09,0xd8,0xa0,0x70,0xfd,0x14,
0x7c,0x00,0xae,0x4b,0xc2,0xd5,0x6c,0x8b,0x61,0x2d,0x51,0x6f,0x51,0x78,0x7d,0x4f,
0xcc,0xba,0x7c,0xa7,0xdd,0x6f,0x49,0xce,0xf6,0x36,0x3e,0x0b,0xc4,0x2c,0x0a,0x9f,
0xcf,0xe0,0xd3,0x26,0x7c,0x3e,0x07,0x77,0x3e,0x2b,0xc2,0xc7,0x6c,0xcb,0x61,0xad,
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0xe2,0xe6,0xe3,0x7f,0xa9,0x34,0xfe,0x87,0x32,0xdb,0xdf,0xe1,0xd4,0x7a,0xc2,0xfa,
0x07,0x47,0x90,0xba,0x4c,0x84,0x0d,0x00,0x00
};
// Generated from:
//
// #version 450 core
//
// #extension GL_EXT_samplerless_texture_functions : require
//
// layout(set = 0, binding = 0)uniform itexture2D src;
// layout(location = 0)out ivec4 dst;
//
// layout(push_constant)uniform PushConstants {
//
// ivec2 srcOffset;
// ivec2 dstOffset;
// int srcMip;
// int srcLayer;
//
// bool flipX;
// bool flipY;
//
// bool premultiplyAlpha;
// bool unmultiplyAlpha;
//
// bool dstHasLuminance;
// bool dstIsAlpha;
//
// bool srcIsSRGB;
// bool dstIsSRGB;
//
// int dstDefaultChannelsMask;
// bool rotateXY;
// } params;
//
// void main()
// {
// ivec2 dstSubImageCoords = ivec2(gl_FragCoord . xy)- params . dstOffset;
//
// ivec2 srcSubImageCoords = dstSubImageCoords;
//
// if(params . flipX)
// {
// srcSubImageCoords . x = - srcSubImageCoords . x;
// }
// if(params . flipY)
// {
// srcSubImageCoords . y = - srcSubImageCoords . y;
// }
// if(params . rotateXY)
// {
// srcSubImageCoords . xy = srcSubImageCoords . yx;
// }
//
// ivec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
//
// if(params . premultiplyAlpha)
// {
// srcValue . rgb *= srcValue . a;
// }
// else if(params . unmultiplyAlpha && srcValue . a > 0)
// {
// srcValue . rgb /= srcValue . a;
// }
//
// ivec4 dstValue = ivec4(srcValue);
//
// if(params . dstHasLuminance)
// {
// dstValue . rg = dstValue . ra;
// }
// else if(params . dstIsAlpha)
// {
// dstValue . r = dstValue . a;
// }
// else
// {
// int defaultChannelsMask = params . dstDefaultChannelsMask;
// if((defaultChannelsMask & 2)!= 0)
// {
// dstValue . g = 0;
// }
// if((defaultChannelsMask & 4)!= 0)
// {
// dstValue . b = 0;
// }
// if((defaultChannelsMask & 8)!= 0)
// {
// dstValue . a = 1;
// }
// }
//
// dst = dstValue;
// }