Hash :
45e5cf01
        
        Author :
  
        
        Date :
2022-06-03T14:29:23
        
      
Vulkan: Implement ASTC emulation. Implement ASTC emulation using the astc-encoder library. Add copy_image tests to deqp_gles31_test_expectations for desktop cards. Add emulatedAstc limitation. Don't expose emulated ASTC from WebGL contexts. Introduce ANGLE_HAS_ASTCENC define to check for build availability. Only build on angle_standalone configurations. DEPS: Add astc-encoder. image_util: Decode ASTC to RGBA. TracePerfTest: Skip car_chase and genshin_impact on NVIDIA. Bug: angleproject:7415 Change-Id: Ib2f3fd3f710164a2ecd5d5edf780227031bbfb84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697999 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Name: astc-encoder
Short Name: astc-encoder
URL: https://github.com/ARM-software/astc-encoder
Version: 573c475389bf51d16a5c3fc8348092e094e50e8f
Security Critical: no
License: Apache-2.0
License File: NOT_SHIPPED
Description:
This is the official repository for the Arm ASTC Encoder, a texture compressor for the Adaptive Scalable Texture Compression data format.