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kc3-lang/angle/src/libANGLE/renderer/FramebufferImpl.h

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  • Author : Jamie Madill
    Date : 2016-04-26 13:41:39
    Hash : 8415b5fd
    Message : Pass ContextImpl to Framebuffer methods instead of ContextState. BUG=angleproject:1363 Change-Id: I7e7524d95f2ca31c35918f9fe5c0cb681ed93616 Reviewed-on: https://chromium-review.googlesource.com/340746 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/renderer/FramebufferImpl.h
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // FramebufferImpl.h: Defines the abstract rx::FramebufferImpl class.
    
    #ifndef LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_
    #define LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_
    
    #include "angle_gl.h"
    #include "common/angleutils.h"
    #include "libANGLE/Error.h"
    #include "libANGLE/Framebuffer.h"
    
    namespace gl
    {
    class State;
    class Framebuffer;
    class FramebufferAttachment;
    struct Rectangle;
    }
    
    namespace rx
    {
    
    class FramebufferImpl : angle::NonCopyable
    {
      public:
        explicit FramebufferImpl(const gl::FramebufferState &state) : mState(state) {}
        virtual ~FramebufferImpl() { }
    
        virtual gl::Error discard(size_t count, const GLenum *attachments) = 0;
        virtual gl::Error invalidate(size_t count, const GLenum *attachments) = 0;
        virtual gl::Error invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area) = 0;
    
        virtual gl::Error clear(ContextImpl *context, GLbitfield mask) = 0;
        virtual gl::Error clearBufferfv(ContextImpl *context,
                                        GLenum buffer,
                                        GLint drawbuffer,
                                        const GLfloat *values) = 0;
        virtual gl::Error clearBufferuiv(ContextImpl *context,
                                         GLenum buffer,
                                         GLint drawbuffer,
                                         const GLuint *values) = 0;
        virtual gl::Error clearBufferiv(ContextImpl *context,
                                        GLenum buffer,
                                        GLint drawbuffer,
                                        const GLint *values) = 0;
        virtual gl::Error clearBufferfi(ContextImpl *context,
                                        GLenum buffer,
                                        GLint drawbuffer,
                                        GLfloat depth,
                                        GLint stencil) = 0;
    
        virtual GLenum getImplementationColorReadFormat() const = 0;
        virtual GLenum getImplementationColorReadType() const = 0;
        virtual gl::Error readPixels(ContextImpl *context,
                                     const gl::Rectangle &area,
                                     GLenum format,
                                     GLenum type,
                                     GLvoid *pixels) const = 0;
    
        virtual gl::Error blit(ContextImpl *context,
                               const gl::Rectangle &sourceArea,
                               const gl::Rectangle &destArea,
                               GLbitfield mask,
                               GLenum filter) = 0;
    
        virtual bool checkStatus() const = 0;
    
        virtual void syncState(const gl::Framebuffer::DirtyBits &dirtyBits) = 0;
    
        const gl::FramebufferState &getState() const { return mState; }
    
      protected:
        const gl::FramebufferState &mState;
    };
    
    }
    
    #endif // LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_