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kc3-lang/angle/src/libANGLE/renderer/null/ContextNULL.cpp

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  • Author : Geoff Lang
    Date : 2016-09-23 15:56:30
    Hash : d08f3b3d
    Message : Add stubs for a NULL renderer. BUG=angleproject:1468 Change-Id: I2ed2b65a4b6f6ea3dda61c0467aef95e407cd38c Reviewed-on: https://chromium-review.googlesource.com/388844 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/null/ContextNULL.cpp
  • //
    // Copyright 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // ContextNULL.cpp:
    //    Implements the class methods for ContextNULL.
    //
    
    #include "libANGLE/renderer/null/ContextNULL.h"
    
    #include "common/debug.h"
    
    namespace rx
    {
    
    ContextNULL::ContextNULL(const gl::ContextState &state) : ContextImpl(state)
    {
    }
    
    ContextNULL::~ContextNULL()
    {
    }
    
    gl::Error ContextNULL::initialize()
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error ContextNULL::flush()
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error ContextNULL::finish()
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error ContextNULL::drawArrays(GLenum mode, GLint first, GLsizei count)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error ContextNULL::drawArraysInstanced(GLenum mode,
                                               GLint first,
                                               GLsizei count,
                                               GLsizei instanceCount)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error ContextNULL::drawElements(GLenum mode,
                                        GLsizei count,
                                        GLenum type,
                                        const GLvoid *indices,
                                        const gl::IndexRange &indexRange)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error ContextNULL::drawElementsInstanced(GLenum mode,
                                                 GLsizei count,
                                                 GLenum type,
                                                 const GLvoid *indices,
                                                 GLsizei instances,
                                                 const gl::IndexRange &indexRange)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error ContextNULL::drawRangeElements(GLenum mode,
                                             GLuint start,
                                             GLuint end,
                                             GLsizei count,
                                             GLenum type,
                                             const GLvoid *indices,
                                             const gl::IndexRange &indexRange)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    CompilerImpl *ContextNULL::createCompiler()
    {
        UNIMPLEMENTED();
        return static_cast<CompilerImpl *>(0);
    }
    
    ShaderImpl *ContextNULL::createShader(const gl::ShaderState &data)
    {
        UNIMPLEMENTED();
        return static_cast<ShaderImpl *>(0);
    }
    
    ProgramImpl *ContextNULL::createProgram(const gl::ProgramState &data)
    {
        UNIMPLEMENTED();
        return static_cast<ProgramImpl *>(0);
    }
    
    FramebufferImpl *ContextNULL::createFramebuffer(const gl::FramebufferState &data)
    {
        UNIMPLEMENTED();
        return static_cast<FramebufferImpl *>(0);
    }
    
    TextureImpl *ContextNULL::createTexture(const gl::TextureState &state)
    {
        UNIMPLEMENTED();
        return static_cast<TextureImpl *>(0);
    }
    
    RenderbufferImpl *ContextNULL::createRenderbuffer()
    {
        UNIMPLEMENTED();
        return static_cast<RenderbufferImpl *>(0);
    }
    
    BufferImpl *ContextNULL::createBuffer()
    {
        UNIMPLEMENTED();
        return static_cast<BufferImpl *>(0);
    }
    
    VertexArrayImpl *ContextNULL::createVertexArray(const gl::VertexArrayState &data)
    {
        UNIMPLEMENTED();
        return static_cast<VertexArrayImpl *>(0);
    }
    
    QueryImpl *ContextNULL::createQuery(GLenum type)
    {
        UNIMPLEMENTED();
        return static_cast<QueryImpl *>(0);
    }
    
    FenceNVImpl *ContextNULL::createFenceNV()
    {
        UNIMPLEMENTED();
        return static_cast<FenceNVImpl *>(0);
    }
    
    FenceSyncImpl *ContextNULL::createFenceSync()
    {
        UNIMPLEMENTED();
        return static_cast<FenceSyncImpl *>(0);
    }
    
    TransformFeedbackImpl *ContextNULL::createTransformFeedback(const gl::TransformFeedbackState &state)
    {
        UNIMPLEMENTED();
        return static_cast<TransformFeedbackImpl *>(0);
    }
    
    SamplerImpl *ContextNULL::createSampler()
    {
        UNIMPLEMENTED();
        return static_cast<SamplerImpl *>(0);
    }
    
    std::vector<PathImpl *> ContextNULL::createPaths(GLsizei range)
    {
        UNIMPLEMENTED();
        return std::vector<PathImpl *>();
    }
    
    }  // namespace rx