Hash :
6deca89e
Author :
Date :
2023-03-22T22:33:40
Add Spirv Instruction to explicitly cast mediump float to 16 bit If the GLSL shader code expects the comparison between two mediump float values returning true, but the SpirV compiler treats one of them as 32-bit, and treats the other one as 16-bit, the comparison would return false instead. The SpirV compiler may not automatically cast the mediump float values to 16 bits, because it may utilize the RelaxedPrecision decoration to keep a mediump float as 32-bit, so that the compiler can avoid the type cast from 32-bit highp to 16-bit mediump. This change adds an additional OpQuantizeToF16 SpirV instruction to explicitly cast mediump float scalar or mediump float vector to 16 bit, if they are assigned with a highp float value. This ensures that if the GLSL shader code ever compares two meiump float values, the SpirV shader compiler is not accidentally comparing a 16 bit with a 32 bit float value. This fixe the deqp test failure on Pixel 6 and Pixel 7: dEQP-GLES2.functional.shaders.algorithm.rgb_to_hsl_vertex. Bug: b/274859104 Bug: b/274408172 Change-Id: Ifd996cea14c0f77f45ae90f38c8e53cf5035139f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4400404 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_features.py using data from *_features.json.
//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// angle_features_autogen.cpp: List of ANGLE features to help enable/disable them in tests.
#include "angle_features_autogen.h"
#include "common/PackedEnums.h"
namespace angle
{
namespace
{
constexpr PackedEnumMap<Feature, const char *> kFeatureNames = {{
{Feature::AddAndTrueToLoopCondition, "addAndTrueToLoopCondition"},
{Feature::AddMockTextureNoRenderTarget, "addMockTextureNoRenderTarget"},
{Feature::AdjustSrcDstRegionForBlitFramebuffer, "adjustSrcDstRegionForBlitFramebuffer"},
{Feature::AllocateNonZeroMemory, "allocateNonZeroMemory"},
{Feature::AllowAstcFormats, "allowAstcFormats"},
{Feature::AllowBufferReadWrite, "allowBufferReadWrite"},
{Feature::AllowClearForRobustResourceInit, "allowClearForRobustResourceInit"},
{Feature::AllowCompressedFormats, "allowCompressedFormats"},
{Feature::AllowES3OnFL100, "allowES3OnFL100"},
{Feature::AllowETCFormats, "allowETCFormats"},
{Feature::AllowGenerateMipmapWithCompute, "allowGenerateMipmapWithCompute"},
{Feature::AllowGenMultipleMipsPerPass, "allowGenMultipleMipsPerPass"},
{Feature::AllowInlineConstVertexData, "allowInlineConstVertexData"},
{Feature::AllowMultisampleStoreAndResolve, "allowMultisampleStoreAndResolve"},
{Feature::AllowRenderpassWithoutAttachment, "allowRenderpassWithoutAttachment"},
{Feature::AllowRuntimeSamplerCompareMode, "allowRuntimeSamplerCompareMode"},
{Feature::AllowSamplerCompareGradient, "allowSamplerCompareGradient"},
{Feature::AllowSamplerCompareLod, "allowSamplerCompareLod"},
{Feature::AllowSeparateDepthStencilBuffers, "allowSeparateDepthStencilBuffers"},
{Feature::AllowTranslateUniformBlockToStructuredBuffer,
"allowTranslateUniformBlockToStructuredBuffer"},
{Feature::AlwaysCallUseProgramAfterLink, "alwaysCallUseProgramAfterLink"},
{Feature::AlwaysPreferStagedTextureUploads, "alwaysPreferStagedTextureUploads"},
{Feature::AlwaysUnbindFramebufferTexture2D, "alwaysUnbindFramebufferTexture2D"},
{Feature::AppendAliasedMemoryDecorationsToSsbo, "appendAliasedMemoryDecorationsToSsbo"},
{Feature::AsyncCommandBufferReset, "asyncCommandBufferReset"},
{Feature::AsyncCommandQueue, "asyncCommandQueue"},
{Feature::Avoid1BitAlphaTextureFormats, "avoid1BitAlphaTextureFormats"},
{Feature::AvoidStencilTextureSwizzle, "avoidStencilTextureSwizzle"},
{Feature::BindFramebufferForTimerQueries, "bindFramebufferForTimerQueries"},
{Feature::BindTransformFeedbackBufferBeforeBindBufferRange,
"bindTransformFeedbackBufferBeforeBindBufferRange"},
{Feature::BorderColorSrgb, "borderColorSrgb"},
{Feature::BottomLeftOriginPresentRegionRectangles, "bottomLeftOriginPresentRegionRectangles"},
{Feature::BresenhamLineRasterization, "bresenhamLineRasterization"},
{Feature::CacheCompiledShader, "cacheCompiledShader"},
{Feature::CallClearTwice, "callClearTwice"},
{Feature::ClampArrayAccess, "clampArrayAccess"},
{Feature::ClampFragDepth, "clampFragDepth"},
{Feature::ClampMscRate, "clampMscRate"},
{Feature::ClampPointSize, "clampPointSize"},
{Feature::ClearToZeroOrOneBroken, "clearToZeroOrOneBroken"},
{Feature::ClipSrcRegionForBlitFramebuffer, "clipSrcRegionForBlitFramebuffer"},
{Feature::CompileMetalShaders, "compileMetalShaders"},
{Feature::CompressVertexData, "compressVertexData"},
{Feature::CopyIOSurfaceToNonIOSurfaceForReadOptimization,
"copyIOSurfaceToNonIOSurfaceForReadOptimization"},
{Feature::CopyTextureToBufferForReadOptimization, "copyTextureToBufferForReadOptimization"},
{Feature::DecodeEncodeSRGBForGenerateMipmap, "decodeEncodeSRGBForGenerateMipmap"},
{Feature::DeferFlushUntilEndRenderPass, "deferFlushUntilEndRenderPass"},
{Feature::DepthClamping, "depthClamping"},
{Feature::DepthStencilBlitExtraCopy, "depthStencilBlitExtraCopy"},
{Feature::DisableAnisotropicFiltering, "disableAnisotropicFiltering"},
{Feature::DisableB5G6R5Support, "disableB5G6R5Support"},
{Feature::DisableBlendFuncExtended, "disableBlendFuncExtended"},
{Feature::DisableDrawBuffersIndexed, "disableDrawBuffersIndexed"},
{Feature::DisableFlippingBlitWithCommand, "disableFlippingBlitWithCommand"},
{Feature::DisableGPUSwitchingSupport, "disableGPUSwitchingSupport"},
{Feature::DisableMultisampledRenderToTexture, "disableMultisampledRenderToTexture"},
{Feature::DisableNativeParallelCompile, "disableNativeParallelCompile"},
{Feature::DisableProgramBinary, "disableProgramBinary"},
{Feature::DisableProgramCaching, "disableProgramCaching"},
{Feature::DisableProgramCachingForTransformFeedback,
"disableProgramCachingForTransformFeedback"},
{Feature::DisableProgrammableBlending, "disableProgrammableBlending"},
{Feature::DisableRasterizerOrderViews, "disableRasterizerOrderViews"},
{Feature::DisableRasterOrderGroups, "disableRasterOrderGroups"},
{Feature::DisableRWTextureTier2Support, "disableRWTextureTier2Support"},
{Feature::DisableSemaphoreFd, "disableSemaphoreFd"},
{Feature::DisableStagedInitializationOfPackedTextureFormats,
"disableStagedInitializationOfPackedTextureFormats"},
{Feature::DisableSyncControlSupport, "disableSyncControlSupport"},
{Feature::DisableTextureClampToBorder, "disableTextureClampToBorder"},
{Feature::DisableTimestampQueries, "disableTimestampQueries"},
{Feature::DisableWorkerContexts, "disableWorkerContexts"},
{Feature::DisallowMixedDepthStencilLoadOpNoneAndLoad,
"disallowMixedDepthStencilLoadOpNoneAndLoad"},
{Feature::DoesSRGBClearsOnLinearFramebufferAttachments,
"doesSRGBClearsOnLinearFramebufferAttachments"},
{Feature::DontInitializeUninitializedLocals, "dontInitializeUninitializedLocals"},
{Feature::DontRelinkProgramsInParallel, "dontRelinkProgramsInParallel"},
{Feature::DontUseLoopsToInitializeVariables, "dontUseLoopsToInitializeVariables"},
{Feature::DoubleDepthBiasConstantFactor, "doubleDepthBiasConstantFactor"},
{Feature::DoWhileGLSLCausesGPUHang, "doWhileGLSLCausesGPUHang"},
{Feature::DumpShaderSource, "dumpShaderSource"},
{Feature::EglColorspaceAttributePassthrough, "eglColorspaceAttributePassthrough"},
{Feature::EmulateAbsIntFunction, "emulateAbsIntFunction"},
{Feature::EmulateAdvancedBlendEquations, "emulateAdvancedBlendEquations"},
{Feature::EmulateAlphaToCoverage, "emulateAlphaToCoverage"},
{Feature::EmulateAtan2Float, "emulateAtan2Float"},
{Feature::EmulateClipDistanceState, "emulateClipDistanceState"},
{Feature::EmulateCopyTexImage2D, "emulateCopyTexImage2D"},
{Feature::EmulateCopyTexImage2DFromRenderbuffers, "emulateCopyTexImage2DFromRenderbuffers"},
{Feature::EmulateDithering, "emulateDithering"},
{Feature::EmulatedPrerotation180, "emulatedPrerotation180"},
{Feature::EmulatedPrerotation270, "emulatedPrerotation270"},
{Feature::EmulatedPrerotation90, "emulatedPrerotation90"},
{Feature::EmulateImmutableCompressedTexture3D, "emulateImmutableCompressedTexture3D"},
{Feature::EmulateIsnanFloat, "emulateIsnanFloat"},
{Feature::EmulateMaxVertexAttribStride, "emulateMaxVertexAttribStride"},
{Feature::EmulatePackSkipRowsAndPackSkipPixels, "emulatePackSkipRowsAndPackSkipPixels"},
{Feature::EmulatePixelLocalStorage, "emulatePixelLocalStorage"},
{Feature::EmulatePrimitiveRestartFixedIndex, "emulatePrimitiveRestartFixedIndex"},
{Feature::EmulateR32fImageAtomicExchange, "emulateR32fImageAtomicExchange"},
{Feature::EmulateRGB10, "emulateRGB10"},
{Feature::EmulateTinyStencilTextures, "emulateTinyStencilTextures"},
{Feature::EmulateTransformFeedback, "emulateTransformFeedback"},
{Feature::EnableAsyncPipelineCacheCompression, "enableAsyncPipelineCacheCompression"},
{Feature::EnableCaptureLimits, "enableCaptureLimits"},
{Feature::EnableInMemoryMtlLibraryCache, "enableInMemoryMtlLibraryCache"},
{Feature::EnableMultisampledRenderToTexture, "enableMultisampledRenderToTexture"},
{Feature::EnableParallelMtlLibraryCompilation, "enableParallelMtlLibraryCompilation"},
{Feature::EnablePrecisionQualifiers, "enablePrecisionQualifiers"},
{Feature::EnablePreRotateSurfaces, "enablePreRotateSurfaces"},
{Feature::EnableProgramBinaryForCapture, "enableProgramBinaryForCapture"},
{Feature::EnableShaderSubstitution, "enableShaderSubstitution"},
{Feature::EnableTimestampQueries, "enableTimestampQueries"},
{Feature::ExpandIntegerPowExpressions, "expandIntegerPowExpressions"},
{Feature::ExplicitlyCastMediumpFloatTo16Bit, "explicitlyCastMediumpFloatTo16Bit"},
{Feature::ExplicitlyEnablePerSampleShading, "explicitlyEnablePerSampleShading"},
{Feature::ExposeNonConformantExtensionsAndVersions, "exposeNonConformantExtensionsAndVersions"},
{Feature::FinishDoesNotCauseQueriesToBeAvailable, "finishDoesNotCauseQueriesToBeAvailable"},
{Feature::FlushAfterEndingTransformFeedback, "flushAfterEndingTransformFeedback"},
{Feature::FlushBeforeDeleteTextureIfCopiedTo, "flushBeforeDeleteTextureIfCopiedTo"},
{Feature::FlushOnFramebufferChange, "flushOnFramebufferChange"},
{Feature::ForceAtomicValueResolution, "forceAtomicValueResolution"},
{Feature::ForceBufferGPUStorage, "forceBufferGPUStorage"},
{Feature::ForceContinuousRefreshOnSharedPresent, "forceContinuousRefreshOnSharedPresent"},
{Feature::ForceD16TexFilter, "forceD16TexFilter"},
{Feature::ForceD24S8AsUnsupported, "forceD24S8AsUnsupported"},
{Feature::ForceDepthAttachmentInitOnClear, "forceDepthAttachmentInitOnClear"},
{Feature::ForceFallbackFormat, "forceFallbackFormat"},
{Feature::ForceFragmentShaderPrecisionHighpToMediump,
"forceFragmentShaderPrecisionHighpToMediump"},
{Feature::ForceGlErrorChecking, "forceGlErrorChecking"},
{Feature::ForceInitShaderVariables, "forceInitShaderVariables"},
{Feature::ForceMaxUniformBufferSize16KB, "forceMaxUniformBufferSize16KB"},
{Feature::ForceNearestFiltering, "forceNearestFiltering"},
{Feature::ForceNearestMipFiltering, "forceNearestMipFiltering"},
{Feature::ForceNonCSBaseMipmapGeneration, "forceNonCSBaseMipmapGeneration"},
{Feature::ForceRobustResourceInit, "forceRobustResourceInit"},
{Feature::ForceStaticPrimitiveRestartState, "forceStaticPrimitiveRestartState"},
{Feature::ForceStaticVertexStrideState, "forceStaticVertexStrideState"},
{Feature::ForceSubmitImmutableTextureUpdates, "forceSubmitImmutableTextureUpdates"},
{Feature::ForceTextureLodOffset1, "forceTextureLodOffset1"},
{Feature::ForceTextureLodOffset2, "forceTextureLodOffset2"},
{Feature::ForceTextureLodOffset3, "forceTextureLodOffset3"},
{Feature::ForceTextureLodOffset4, "forceTextureLodOffset4"},
{Feature::ForceWaitForSubmissionToCompleteForQueryResult,
"forceWaitForSubmissionToCompleteForQueryResult"},
{Feature::GetDimensionsIgnoresBaseLevel, "getDimensionsIgnoresBaseLevel"},
{Feature::HasBaseVertexInstancedDraw, "hasBaseVertexInstancedDraw"},
{Feature::HasCheapRenderPass, "hasCheapRenderPass"},
{Feature::HasDepthAutoResolve, "hasDepthAutoResolve"},
{Feature::HasEffectivePipelineCacheSerialization, "hasEffectivePipelineCacheSerialization"},
{Feature::HasEvents, "hasEvents"},
{Feature::HasExplicitMemBarrier, "hasExplicitMemBarrier"},
{Feature::HasNonUniformDispatch, "hasNonUniformDispatch"},
{Feature::HasShaderStencilOutput, "hasShaderStencilOutput"},
{Feature::HasStencilAutoResolve, "hasStencilAutoResolve"},
{Feature::HasTextureSwizzle, "hasTextureSwizzle"},
{Feature::InitFragmentOutputVariables, "initFragmentOutputVariables"},
{Feature::InitializeCurrentVertexAttributes, "initializeCurrentVertexAttributes"},
{Feature::IntelDisableFastMath, "intelDisableFastMath"},
{Feature::IntelExplicitBoolCastWorkaround, "intelExplicitBoolCastWorkaround"},
{Feature::KeepBufferShadowCopy, "keepBufferShadowCopy"},
{Feature::LimitMax3dArrayTextureSizeTo1024, "limitMax3dArrayTextureSizeTo1024"},
{Feature::LimitMaxColorTargetBitsForTesting, "limitMaxColorTargetBitsForTesting"},
{Feature::LimitMaxDrawBuffersForTesting, "limitMaxDrawBuffersForTesting"},
{Feature::LimitMaxMSAASamplesTo4, "limitMaxMSAASamplesTo4"},
{Feature::LimitWebglMaxTextureSizeTo4096, "limitWebglMaxTextureSizeTo4096"},
{Feature::LoadMetalShadersFromBlobCache, "loadMetalShadersFromBlobCache"},
{Feature::LogMemoryReportCallbacks, "logMemoryReportCallbacks"},
{Feature::LogMemoryReportStats, "logMemoryReportStats"},
{Feature::LoseContextOnOutOfMemory, "loseContextOnOutOfMemory"},
{Feature::MapUnspecifiedColorSpaceToPassThrough, "mapUnspecifiedColorSpaceToPassThrough"},
{Feature::MergeProgramPipelineCachesToGlobalCache, "mergeProgramPipelineCachesToGlobalCache"},
{Feature::MrtPerfWorkaround, "mrtPerfWorkaround"},
{Feature::MultisampleColorFormatShaderReadWorkaround,
"multisampleColorFormatShaderReadWorkaround"},
{Feature::MutableMipmapTextureUpload, "mutableMipmapTextureUpload"},
{Feature::OverrideSurfaceFormatRGB8ToRGBA8, "overrideSurfaceFormatRGB8ToRGBA8"},
{Feature::PackLastRowSeparatelyForPaddingInclusion, "packLastRowSeparatelyForPaddingInclusion"},
{Feature::PackOverlappingRowsSeparatelyPackBuffer, "packOverlappingRowsSeparatelyPackBuffer"},
{Feature::PadBuffersToMaxVertexAttribStride, "padBuffersToMaxVertexAttribStride"},
{Feature::PassHighpToPackUnormSnormBuiltins, "passHighpToPackUnormSnormBuiltins"},
{Feature::PerFrameWindowSizeQuery, "perFrameWindowSizeQuery"},
{Feature::PermanentlySwitchToFramebufferFetchMode, "permanentlySwitchToFramebufferFetchMode"},
{Feature::PersistentlyMappedBuffers, "persistentlyMappedBuffers"},
{Feature::PreAddTexelFetchOffsets, "preAddTexelFetchOffsets"},
{Feature::PreemptivelyStartProvokingVertexCommandBuffer,
"preemptivelyStartProvokingVertexCommandBuffer"},
{Feature::PreferAggregateBarrierCalls, "preferAggregateBarrierCalls"},
{Feature::PreferCPUForBufferSubData, "preferCPUForBufferSubData"},
{Feature::PreferDeviceLocalMemoryHostVisible, "preferDeviceLocalMemoryHostVisible"},
{Feature::PreferDrawClearOverVkCmdClearAttachments, "preferDrawClearOverVkCmdClearAttachments"},
{Feature::PreferDriverUniformOverSpecConst, "preferDriverUniformOverSpecConst"},
{Feature::PreferLinearFilterForYUV, "preferLinearFilterForYUV"},
{Feature::PreferMonolithicPipelinesOverLibraries, "preferMonolithicPipelinesOverLibraries"},
{Feature::PreferSkippingInvalidateForEmulatedFormats,
"preferSkippingInvalidateForEmulatedFormats"},
{Feature::PreferSubmitAtFBOBoundary, "preferSubmitAtFBOBoundary"},
{Feature::PreferSubmitOnAnySamplesPassedQueryEnd, "preferSubmitOnAnySamplesPassedQueryEnd"},
{Feature::PromotePackedFormatsTo8BitPerChannel, "promotePackedFormatsTo8BitPerChannel"},
{Feature::ProvokingVertex, "provokingVertex"},
{Feature::QueryCounterBitsGeneratesErrors, "queryCounterBitsGeneratesErrors"},
{Feature::ReadPixelsUsingImplementationColorReadFormatForNorm16,
"readPixelsUsingImplementationColorReadFormatForNorm16"},
{Feature::ReapplyUBOBindingsAfterUsingBinaryProgram,
"reapplyUBOBindingsAfterUsingBinaryProgram"},
{Feature::RegenerateStructNames, "regenerateStructNames"},
{Feature::RemoveDynamicIndexingOfSwizzledVector, "removeDynamicIndexingOfSwizzledVector"},
{Feature::RemoveInvariantAndCentroidForESSL3, "removeInvariantAndCentroidForESSL3"},
{Feature::ResetTexImage2DBaseLevel, "resetTexImage2DBaseLevel"},
{Feature::RetainSPIRVDebugInfo, "retainSPIRVDebugInfo"},
{Feature::RewriteFloatUnaryMinusOperator, "rewriteFloatUnaryMinusOperator"},
{Feature::RewriteRepeatedAssignToSwizzled, "rewriteRepeatedAssignToSwizzled"},
{Feature::RewriteRowMajorMatrices, "rewriteRowMajorMatrices"},
{Feature::RewriteUnaryMinusOperator, "rewriteUnaryMinusOperator"},
{Feature::RGBA4IsNotSupportedForColorRendering, "RGBA4IsNotSupportedForColorRendering"},
{Feature::RGBDXT1TexturesSampleZeroAlpha, "RGBDXT1TexturesSampleZeroAlpha"},
{Feature::RoundOutputAfterDithering, "roundOutputAfterDithering"},
{Feature::SanitizeAMDGPURendererString, "sanitizeAMDGPURendererString"},
{Feature::ScalarizeVecAndMatConstructorArgs, "scalarizeVecAndMatConstructorArgs"},
{Feature::SelectViewInGeometryShader, "selectViewInGeometryShader"},
{Feature::SetDataFasterThanImageUpload, "setDataFasterThanImageUpload"},
{Feature::SetPrimitiveRestartFixedIndexForDrawArrays,
"setPrimitiveRestartFixedIndexForDrawArrays"},
{Feature::SetZeroLevelBeforeGenerateMipmap, "setZeroLevelBeforeGenerateMipmap"},
{Feature::ShiftInstancedArrayDataWithOffset, "shiftInstancedArrayDataWithOffset"},
{Feature::SingleThreadedTextureDecompression, "singleThreadedTextureDecompression"},
{Feature::SkipVSConstantRegisterZero, "skipVSConstantRegisterZero"},
{Feature::SlowAsyncCommandQueueForTesting, "slowAsyncCommandQueueForTesting"},
{Feature::SlowDownMonolithicPipelineCreationForTesting,
"slowDownMonolithicPipelineCreationForTesting"},
{Feature::SupportsAndroidHardwareBuffer, "supportsAndroidHardwareBuffer"},
{Feature::SupportsAndroidNativeFenceSync, "supportsAndroidNativeFenceSync"},
{Feature::SupportsBindMemory2, "supportsBindMemory2"},
{Feature::SupportsBlendOperationAdvanced, "supportsBlendOperationAdvanced"},
{Feature::SupportsColorWriteEnable, "supportsColorWriteEnable"},
{Feature::SupportsComputeTranscodeEtcToBc, "supportsComputeTranscodeEtcToBc"},
{Feature::SupportsCustomBorderColor, "supportsCustomBorderColor"},
{Feature::SupportsDepthClipControl, "supportsDepthClipControl"},
{Feature::SupportsDepthClipEnable, "supportsDepthClipEnable"},
{Feature::SupportsDepthStencilResolve, "supportsDepthStencilResolve"},
{Feature::SupportsExtendedDynamicState, "supportsExtendedDynamicState"},
{Feature::SupportsExtendedDynamicState2, "supportsExtendedDynamicState2"},
{Feature::SupportsExternalFenceCapabilities, "supportsExternalFenceCapabilities"},
{Feature::SupportsExternalFenceFd, "supportsExternalFenceFd"},
{Feature::SupportsExternalMemoryDmaBufAndModifiers, "supportsExternalMemoryDmaBufAndModifiers"},
{Feature::SupportsExternalMemoryFd, "supportsExternalMemoryFd"},
{Feature::SupportsExternalMemoryFuchsia, "supportsExternalMemoryFuchsia"},
{Feature::SupportsExternalMemoryHost, "supportsExternalMemoryHost"},
{Feature::SupportsExternalSemaphoreCapabilities, "supportsExternalSemaphoreCapabilities"},
{Feature::SupportsExternalSemaphoreFd, "supportsExternalSemaphoreFd"},
{Feature::SupportsExternalSemaphoreFuchsia, "supportsExternalSemaphoreFuchsia"},
{Feature::SupportsFilteringPrecision, "supportsFilteringPrecision"},
{Feature::SupportsFragmentShaderInterlockARB, "supportsFragmentShaderInterlockARB"},
{Feature::SupportsFragmentShaderInterlockNV, "supportsFragmentShaderInterlockNV"},
{Feature::SupportsFragmentShaderOrderingINTEL, "supportsFragmentShaderOrderingINTEL"},
{Feature::SupportsFragmentShaderPixelInterlock, "supportsFragmentShaderPixelInterlock"},
{Feature::SupportsFragmentShadingRate, "supportsFragmentShadingRate"},
{Feature::SupportsGeometryStreamsCapability, "supportsGeometryStreamsCapability"},
{Feature::SupportsGetMemoryRequirements2, "supportsGetMemoryRequirements2"},
{Feature::SupportsGGPFrameToken, "supportsGGPFrameToken"},
{Feature::SupportsGraphicsPipelineLibrary, "supportsGraphicsPipelineLibrary"},
{Feature::SupportsHostQueryReset, "supportsHostQueryReset"},
{Feature::SupportsImage2dViewOf3d, "supportsImage2dViewOf3d"},
{Feature::SupportsImageCubeArray, "supportsImageCubeArray"},
{Feature::SupportsImageFormatList, "supportsImageFormatList"},
{Feature::SupportsImagelessFramebuffer, "supportsImagelessFramebuffer"},
{Feature::SupportsIncrementalPresent, "supportsIncrementalPresent"},
{Feature::SupportsIndexTypeUint8, "supportsIndexTypeUint8"},
{Feature::SupportsLockSurfaceExtension, "supportsLockSurfaceExtension"},
{Feature::SupportsLogicOpDynamicState, "supportsLogicOpDynamicState"},
{Feature::SupportsMemoryBudget, "supportsMemoryBudget"},
{Feature::SupportsMixedReadWriteDepthStencilLayouts,
"supportsMixedReadWriteDepthStencilLayouts"},
{Feature::SupportsMultiDrawIndirect, "supportsMultiDrawIndirect"},
{Feature::SupportsMultisampledRenderToSingleSampled,
"supportsMultisampledRenderToSingleSampled"},
{Feature::SupportsMultisampledRenderToSingleSampledGOOGLEX,
"supportsMultisampledRenderToSingleSampledGOOGLEX"},
{Feature::SupportsMultiview, "supportsMultiview"},
{Feature::SupportsNegativeViewport, "supportsNegativeViewport"},
{Feature::SupportsPipelineCreationCacheControl, "supportsPipelineCreationCacheControl"},
{Feature::SupportsPipelineCreationFeedback, "supportsPipelineCreationFeedback"},
{Feature::SupportsPipelineProtectedAccess, "supportsPipelineProtectedAccess"},
{Feature::SupportsPipelineRobustness, "supportsPipelineRobustness"},
{Feature::SupportsPipelineStatisticsQuery, "supportsPipelineStatisticsQuery"},
{Feature::SupportsPresentation, "supportsPresentation"},
{Feature::SupportsPrimitivesGeneratedQuery, "supportsPrimitivesGeneratedQuery"},
{Feature::SupportsPrimitiveTopologyListRestart, "supportsPrimitiveTopologyListRestart"},
{Feature::SupportsProtectedMemory, "supportsProtectedMemory"},
{Feature::SupportsRasterizationOrderAttachmentAccess,
"supportsRasterizationOrderAttachmentAccess"},
{Feature::SupportsRenderpass2, "supportsRenderpass2"},
{Feature::SupportsRenderPassLoadStoreOpNone, "supportsRenderPassLoadStoreOpNone"},
{Feature::SupportsRenderPassStoreOpNone, "supportsRenderPassStoreOpNone"},
{Feature::SupportsSamplerMirrorClampToEdge, "supportsSamplerMirrorClampToEdge"},
{Feature::SupportsShaderFloat16, "supportsShaderFloat16"},
{Feature::SupportsShaderFramebufferFetch, "supportsShaderFramebufferFetch"},
{Feature::SupportsShaderFramebufferFetchEXT, "supportsShaderFramebufferFetchEXT"},
{Feature::SupportsShaderFramebufferFetchNonCoherent,
"supportsShaderFramebufferFetchNonCoherent"},
{Feature::SupportsShaderFramebufferFetchNonCoherentEXT,
"supportsShaderFramebufferFetchNonCoherentEXT"},
{Feature::SupportsShaderPixelLocalStorageEXT, "supportsShaderPixelLocalStorageEXT"},
{Feature::SupportsShaderStencilExport, "supportsShaderStencilExport"},
{Feature::SupportsSharedPresentableImageExtension, "supportsSharedPresentableImageExtension"},
{Feature::SupportsSurfaceCapabilities2Extension, "supportsSurfaceCapabilities2Extension"},
{Feature::SupportsSurfacelessQueryExtension, "supportsSurfacelessQueryExtension"},
{Feature::SupportsSurfaceProtectedCapabilitiesExtension,
"supportsSurfaceProtectedCapabilitiesExtension"},
{Feature::SupportsSurfaceProtectedSwapchains, "supportsSurfaceProtectedSwapchains"},
{Feature::SupportsSwapchainMaintenance1, "supportsSwapchainMaintenance1"},
{Feature::SupportsTimestampSurfaceAttribute, "supportsTimestampSurfaceAttribute"},
{Feature::SupportsTransformFeedbackExtension, "supportsTransformFeedbackExtension"},
{Feature::SupportsVertexInputDynamicState, "supportsVertexInputDynamicState"},
{Feature::SupportsYUVSamplerConversion, "supportsYUVSamplerConversion"},
{Feature::SupportsYuvTarget, "supportsYuvTarget"},
{Feature::SwapbuffersOnFlushOrFinishWithSingleBuffer,
"swapbuffersOnFlushOrFinishWithSingleBuffer"},
{Feature::SyncMonolithicPipelinesToBlobCache, "syncMonolithicPipelinesToBlobCache"},
{Feature::SyncVertexArraysToDefault, "syncVertexArraysToDefault"},
{Feature::UnbindFBOBeforeSwitchingContext, "unbindFBOBeforeSwitchingContext"},
{Feature::UnfoldShortCircuits, "unfoldShortCircuits"},
{Feature::UnpackLastRowSeparatelyForPaddingInclusion,
"unpackLastRowSeparatelyForPaddingInclusion"},
{Feature::UnpackOverlappingRowsSeparatelyUnpackBuffer,
"unpackOverlappingRowsSeparatelyUnpackBuffer"},
{Feature::UnsizedSRGBReadPixelsDoesntTransform, "unsizedSRGBReadPixelsDoesntTransform"},
{Feature::UploadDataToIosurfacesWithStagingBuffers, "uploadDataToIosurfacesWithStagingBuffers"},
{Feature::UploadTextureDataInChunks, "uploadTextureDataInChunks"},
{Feature::UseInstancedPointSpriteEmulation, "useInstancedPointSpriteEmulation"},
{Feature::UseMultipleDescriptorsForExternalFormats, "useMultipleDescriptorsForExternalFormats"},
{Feature::UseNonZeroStencilWriteMaskStaticState, "useNonZeroStencilWriteMaskStaticState"},
{Feature::UseResetCommandBufferBitForSecondaryPools,
"useResetCommandBufferBitForSecondaryPools"},
{Feature::UseSystemMemoryForConstantBuffers, "useSystemMemoryForConstantBuffers"},
{Feature::UseUnusedBlocksWithStandardOrSharedLayout,
"useUnusedBlocksWithStandardOrSharedLayout"},
{Feature::UseVmaForImageSuballocation, "useVmaForImageSuballocation"},
{Feature::VaryingsRequireMatchingPrecisionInSpirv, "varyingsRequireMatchingPrecisionInSpirv"},
{Feature::VertexIDDoesNotIncludeBaseVertex, "vertexIDDoesNotIncludeBaseVertex"},
{Feature::WaitIdleBeforeSwapchainRecreation, "waitIdleBeforeSwapchainRecreation"},
{Feature::WarmUpPipelineCacheAtLink, "warmUpPipelineCacheAtLink"},
{Feature::ZeroMaxLodWorkaround, "zeroMaxLodWorkaround"},
}};
} // anonymous namespace
const char *GetFeatureName(Feature feature)
{
return kFeatureNames[feature];
}
} // namespace angle