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  • Hash : 06ce17e0
    Author : Cody Northrop
    Date : 2020-04-27T09:05:54

    Capture/Replay: Reset buffers on replay loop
    
    This CL adds infrastructure for tracking whether resources need to be
    reset when looping back to the beginning of the frame sequence.
    
    A new function is generated on the last frame: ResetContext*Replay().
    It will contain calls to gen, delete, and restore contents of
    resources. This CL only supports Buffer resets.
    
    Bug: b/152512564
    Bug: angleproject:3662
    Bug: angleproject:4599
    Change-Id: I46672dd70dcb997967e3cc0897308144f2582e21
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2168121
    Commit-Queue: Cody Northrop <cnorthrop@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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