Hash :
5313c8a8
Author :
Date :
2019-01-14T17:02:52
Implement EGL_KHR_fence_sync and EGL_KHR_wait_sync EGL_KHR_fence_sync introduces the EGLSync object and associated create/destroy/clientWait functions. EGL_KHR_wait_sync adds the serverWait function on top of that. Bug: angleproject:2466 Change-Id: Iebb239a85c4471ea18b3c3a8a83b793af555e31d Reviewed-on: https://chromium-review.googlesource.com/c/1412261 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EGLImplFactory.h:
// Factory interface for EGL Impl objects.
//
#ifndef LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
#define LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
#include "libANGLE/Stream.h"
namespace egl
{
class AttributeMap;
struct Config;
class ImageSibling;
struct ImageState;
struct SurfaceState;
} // namespace egl
namespace gl
{
class Context;
class ErrorSet;
class State;
} // namespace gl
namespace rx
{
class ContextImpl;
class EGLSyncImpl;
class ImageImpl;
class ExternalImageSiblingImpl;
class SurfaceImpl;
class EGLImplFactory : angle::NonCopyable
{
public:
EGLImplFactory() {}
virtual ~EGLImplFactory() {}
virtual SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) = 0;
virtual SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs) = 0;
virtual SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) = 0;
virtual SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) = 0;
virtual ImageImpl *createImage(const egl::ImageState &state,
const gl::Context *context,
EGLenum target,
const egl::AttributeMap &attribs) = 0;
virtual ContextImpl *createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs) = 0;
virtual StreamProducerImpl *createStreamProducerD3DTexture(
egl::Stream::ConsumerType consumerType,
const egl::AttributeMap &attribs) = 0;
virtual ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context,
EGLenum target,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs);
virtual EGLSyncImpl *createSync(const egl::AttributeMap &attribs);
};
inline ExternalImageSiblingImpl *EGLImplFactory::createExternalImageSibling(
const gl::Context *context,
EGLenum target,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs)
{
UNREACHABLE();
return nullptr;
}
inline EGLSyncImpl *EGLImplFactory::createSync(const egl::AttributeMap &attribs)
{
UNREACHABLE();
return nullptr;
}
} // namespace rx
#endif // LIBANGLE_RENDERER_EGLIMPLFACTORY_H_