Hash :
1fc354fa
Author :
Date :
2020-04-22T11:49:00
Re-land: "Vulkan: Forward RenderBuffer/Surface dirty messages." Re-land fixes ASSERT on Android GLES. Previously we were only forwarding Texture staging changes to the Framebuffer for re-sync. We could miss out on clears that were staged in Surfaces and Renderbuffer attachments. Complete the chain by making the SurfaceVk and RenderbufferVk forward notifications from the VkImage. Bug: angleproject:4517 Change-Id: I91d31213b115a58546b574caa574eebbb098266c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2159294 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FramebufferAttachmentObjectImpl.h:
// Common ancenstor for all implementations of FBO attachable-objects.
// This means Surfaces, Textures and Renderbuffers.
//
#ifndef LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_
#define LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_
#include "libANGLE/ImageIndex.h"
#include "libANGLE/Observer.h"
namespace gl
{
class Context;
} // namespace gl
namespace rx
{
class FramebufferAttachmentRenderTarget;
class FramebufferAttachmentObjectImpl : public angle::Subject
{
public:
FramebufferAttachmentObjectImpl() {}
~FramebufferAttachmentObjectImpl() override {}
virtual angle::Result getAttachmentRenderTarget(const gl::Context *context,
GLenum binding,
const gl::ImageIndex &imageIndex,
GLsizei samples,
FramebufferAttachmentRenderTarget **rtOut);
virtual angle::Result initializeContents(const gl::Context *context,
const gl::ImageIndex &imageIndex);
};
inline angle::Result FramebufferAttachmentObjectImpl::getAttachmentRenderTarget(
const gl::Context *context,
GLenum binding,
const gl::ImageIndex &imageIndex,
GLsizei samples,
FramebufferAttachmentRenderTarget **rtOut)
{
UNIMPLEMENTED();
return angle::Result::Stop;
}
inline angle::Result FramebufferAttachmentObjectImpl::initializeContents(
const gl::Context *context,
const gl::ImageIndex &imageIndex)
{
UNIMPLEMENTED();
return angle::Result::Stop;
}
} // namespace rx
#endif // LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_