Hash :
d7aa0130
Author :
Date :
2021-04-26T16:56:15
Upstream Apple's direct-to-Metal backend: compile translator. This change is meant to merge the translator changes from Apple's direct-to-Metal backend. Taken from Kyle Piddington's CL: https://chromium-review.googlesource.com/c/angle/angle/+/2857366/ The goal of this CL is to merge the translator code in a state that compiles, but not to switch the Metal backend over to use this translator backend yet. Bug: angleproject:5505 Change-Id: I68a6354604498cd5fd1eb96c13fc56f3b38f2bd0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2897536 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DriverUniform.h: Add code to support driver uniforms
//
#ifndef COMPILER_TRANSLATOR_TREEUTIL_DRIVERUNIFORM_H_
#define COMPILER_TRANSLATOR_TREEUTIL_DRIVERUNIFORM_H_
#include "common/angleutils.h"
#include "compiler/translator/Types.h"
namespace sh
{
class TCompiler;
class TIntermBlock;
class TIntermNode;
class TSymbolTable;
class TIntermTyped;
class TIntermSwizzle;
class TIntermBinary;
class DriverUniform
{
public:
DriverUniform() : mDriverUniforms(nullptr), mEmulatedDepthRangeType(nullptr) {}
virtual ~DriverUniform() = default;
bool addComputeDriverUniformsToShader(TIntermBlock *root, TSymbolTable *symbolTable);
bool addGraphicsDriverUniformsToShader(TIntermBlock *root, TSymbolTable *symbolTable);
TIntermBinary *getViewportRef() const;
TIntermBinary *getAbcBufferOffsets() const;
TIntermBinary *getXfbActiveUnpaused() const;
TIntermBinary *getXfbVerticesPerInstance() const;
TIntermBinary *getXfbBufferOffsets() const;
TIntermBinary *getClipDistancesEnabled() const;
TIntermBinary *getDepthRangeRef() const;
TIntermBinary *getDepthRangeReservedFieldRef() const;
TIntermBinary *getNumSamplesRef() const;
virtual TIntermBinary *getFlipXYRef() const { return nullptr; }
virtual TIntermBinary *getNegFlipXYRef() const { return nullptr; }
virtual TIntermBinary *getPreRotationMatrixRef() const { return nullptr; }
virtual TIntermBinary *getFragRotationMatrixRef() const { return nullptr; }
virtual TIntermBinary *getHalfRenderAreaRef() const { return nullptr; }
virtual TIntermSwizzle *getNegFlipYRef() const { return nullptr; }
virtual TIntermBinary *getEmulatedInstanceId() const { return nullptr; }
virtual TIntermBinary *getCoverageMask() const { return nullptr; }
const TVariable *getDriverUniformsVariable() const { return mDriverUniforms; }
protected:
TIntermBinary *createDriverUniformRef(const char *fieldName) const;
virtual TFieldList *createUniformFields(TSymbolTable *symbolTable);
TType *createEmulatedDepthRangeType(TSymbolTable *symbolTable);
const TVariable *mDriverUniforms;
TType *mEmulatedDepthRangeType;
};
class DriverUniformExtended : public DriverUniform
{
public:
DriverUniformExtended() : DriverUniform() {}
virtual ~DriverUniformExtended() override {}
TIntermBinary *getFlipXYRef() const override;
TIntermBinary *getNegFlipXYRef() const override;
TIntermBinary *getPreRotationMatrixRef() const override;
TIntermBinary *getFragRotationMatrixRef() const override;
TIntermBinary *getHalfRenderAreaRef() const override;
TIntermSwizzle *getNegFlipYRef() const override;
TIntermBinary *getEmulatedInstanceId() const override;
TIntermBinary *getCoverageMask() const override;
protected:
virtual TFieldList *createUniformFields(TSymbolTable *symbolTable) override;
};
} // namespace sh
#endif // COMPILER_TRANSLATOR_TREEUTIL_DRIVERUNIFORM_H_