Hash :
c37d2370
Author :
Date :
2019-09-19T18:54:40
Reland "Refactor built-in symbol table." This is a reland of 59d982c0dcad580ccbf4e29f32ffa3ea9a280122 Original change's description: > Refactor built-in symbol table. > > In preparation for reducing binary size. Shortend a bunch of strings > and symbol prefixes so the autogen file will be more compact. > > Bug: chromium:998535 > Change-Id: If1bedaaacc06dce9678d432055ffa0c9215a8dbd > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814724 > Reviewed-by: Tim Van Patten <timvp@google.com> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: chromium:998535 Change-Id: Iebc5b1b5e1a084257fba3c50026cc62df5a879b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1817499 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: Zhenyao Mo <zmo@chromium.org>
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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_builtin_symbols.py using data from builtin_variables.json and
// builtin_function_declarations.txt.
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SymbolTable_autogen.h:
// Autogenerated member variables of TSymbolTable.
#ifndef COMPILER_TRANSLATOR_SYMBOLTABLE_AUTOGEN_H_
#define COMPILER_TRANSLATOR_SYMBOLTABLE_AUTOGEN_H_
namespace sh
{
class TSymbolTableBase
{
public:
TSymbolTableBase() = default;
TSymbol *m_gl_DepthRangeParameters = nullptr;
TSymbol *m_gl_DepthRange = nullptr;
TSymbol *m_gl_MaxVertexAttribs = nullptr;
TSymbol *m_gl_MaxVertexUniformVectors = nullptr;
TSymbol *m_gl_MaxVertexTextureImageUnits = nullptr;
TSymbol *m_gl_MaxCombinedTextureImageUnits = nullptr;
TSymbol *m_gl_MaxTextureImageUnits = nullptr;
TSymbol *m_gl_MaxFragmentUniformVectors = nullptr;
TSymbol *m_gl_MaxVaryingVectors = nullptr;
TSymbol *m_gl_MaxDrawBuffers = nullptr;
TSymbol *m_gl_MaxDualSourceDrawBuffersEXT = nullptr;
TSymbol *m_gl_MaxVertexOutputVectors = nullptr;
TSymbol *m_gl_MaxFragmentInputVectors = nullptr;
TSymbol *m_gl_MinProgramTexelOffset = nullptr;
TSymbol *m_gl_MaxProgramTexelOffset = nullptr;
TSymbol *m_gl_MaxImageUnits = nullptr;
TSymbol *m_gl_MaxVertexImageUniforms = nullptr;
TSymbol *m_gl_MaxFragmentImageUniforms = nullptr;
TSymbol *m_gl_MaxComputeImageUniforms = nullptr;
TSymbol *m_gl_MaxCombinedImageUniforms = nullptr;
TSymbol *m_gl_MaxCombinedShaderOutputResources = nullptr;
TSymbol *m_gl_MaxComputeWorkGroupCount = nullptr;
TSymbol *m_gl_MaxComputeWorkGroupSize = nullptr;
TSymbol *m_gl_MaxComputeUniformComponents = nullptr;
TSymbol *m_gl_MaxComputeTextureImageUnits = nullptr;
TSymbol *m_gl_MaxComputeAtomicCounters = nullptr;
TSymbol *m_gl_MaxComputeAtomicCounterBuffers = nullptr;
TSymbol *m_gl_MaxVertexAtomicCounters = nullptr;
TSymbol *m_gl_MaxFragmentAtomicCounters = nullptr;
TSymbol *m_gl_MaxCombinedAtomicCounters = nullptr;
TSymbol *m_gl_MaxAtomicCounterBindings = nullptr;
TSymbol *m_gl_MaxVertexAtomicCounterBuffers = nullptr;
TSymbol *m_gl_MaxFragmentAtomicCounterBuffers = nullptr;
TSymbol *m_gl_MaxCombinedAtomicCounterBuffers = nullptr;
TSymbol *m_gl_MaxAtomicCounterBufferSize = nullptr;
TSymbol *m_gl_MaxGeometryInputComponents = nullptr;
TSymbol *m_gl_MaxGeometryOutputComponents = nullptr;
TSymbol *m_gl_MaxGeometryImageUniforms = nullptr;
TSymbol *m_gl_MaxGeometryTextureImageUnits = nullptr;
TSymbol *m_gl_MaxGeometryOutputVertices = nullptr;
TSymbol *m_gl_MaxGeometryTotalOutputComponents = nullptr;
TSymbol *m_gl_MaxGeometryUniformComponents = nullptr;
TSymbol *m_gl_MaxGeometryAtomicCounters = nullptr;
TSymbol *m_gl_MaxGeometryAtomicCounterBuffers = nullptr;
TSymbol *m_gl_FragData = nullptr;
TSymbol *m_gl_SecondaryFragDataEXT = nullptr;
TSymbol *m_gl_FragDepthEXT = nullptr;
TSymbol *m_gl_LastFragData = nullptr;
TSymbol *m_gl_LastFragDataNV = nullptr;
TSymbol *m_gl_PerVertex = nullptr;
TSymbol *m_gl_in = nullptr;
TSymbol *m_gl_PositionGS = nullptr;
};
} // namespace sh
#endif // COMPILER_TRANSLATOR_SYMBOLTABLE_AUTOGEN_H_