Hash :
a825eb70
Author :
Date :
2019-11-21T11:37:17
Implement BaseVertex draw calls for Vulkan, OpenGL, NULL contexts. This adds support for the following functions: - glDrawElementsBaseVertex - glDrawRangeElementsBaseVertex - glDrawElementsInstancedBaseVertex Bug: angleproject:3582 Bug: angleproject:3402 Bug: angleproject:4166 Change-Id: I83770f62e3a918c0965fd4ca8c7d9e598b8b4154 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1929083 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml.
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Context_gl_3_2_autogen.h: Creates a macro for interfaces in Context.
#ifndef ANGLE_CONTEXT_GL_3_2_AUTOGEN_H_
#define ANGLE_CONTEXT_GL_3_2_AUTOGEN_H_
#define ANGLE_GL_3_2_CONTEXT_API \
void texImage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, \
GLsizei width, GLsizei height, GLboolean fixedsamplelocations); \
void texImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, \
GLsizei width, GLsizei height, GLsizei depth, \
GLboolean fixedsamplelocations);
#endif // ANGLE_CONTEXT_API_3_2_AUTOGEN_H_