Hash :
9d737966
Author :
Date :
2019-08-14T12:25:12
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Image_unittest.cpp : Unittets of the Image and ImageSibling classes.
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "libANGLE/Image.h"
#include "libANGLE/Renderbuffer.h"
#include "libANGLE/Texture.h"
#include "libANGLE/renderer/ImageImpl_mock.h"
#include "libANGLE/renderer/RenderbufferImpl_mock.h"
#include "libANGLE/renderer/TextureImpl_mock.h"
#include "tests/angle_unittests_utils.h"
using ::testing::_;
using ::testing::NiceMock;
using ::testing::Return;
namespace angle
{
ACTION(CreateMockImageImpl)
{
return new rx::MockImageImpl(arg0);
}
// Verify ref counts are maintained between images and their siblings when objects are deleted
TEST(ImageTest, RefCounting)
{
NiceMock<rx::MockGLFactory> mockGLFactory;
NiceMock<rx::MockEGLFactory> mockEGLFactory;
// Create a texture and an EGL image that uses the texture as its source
rx::MockTextureImpl *textureImpl = new rx::MockTextureImpl();
EXPECT_CALL(mockGLFactory, createTexture(_)).WillOnce(Return(textureImpl));
gl::Texture *texture = new gl::Texture(&mockGLFactory, {1}, gl::TextureType::_2D);
texture->addRef();
EXPECT_CALL(mockEGLFactory, createImage(_, _, _, _))
.WillOnce(CreateMockImageImpl())
.RetiresOnSaturation();
egl::Image *image =
new egl::Image(&mockEGLFactory, nullptr, EGL_GL_TEXTURE_2D, texture, egl::AttributeMap());
rx::MockImageImpl *imageImpl = static_cast<rx::MockImageImpl *>(image->getImplementation());
image->addRef();
// Verify that the image does not add a ref to its source so that the source may still be
// deleted
EXPECT_EQ(1u, texture->getRefCount());
EXPECT_EQ(1u, image->getRefCount());
// Create a renderbuffer and set it as a target of the EGL image
rx::MockRenderbufferImpl *renderbufferImpl = new rx::MockRenderbufferImpl();
EXPECT_CALL(mockGLFactory, createRenderbuffer(_)).WillOnce(Return(renderbufferImpl));
gl::Renderbuffer *renderbuffer = new gl::Renderbuffer(&mockGLFactory, {1});
renderbuffer->addRef();
EXPECT_CALL(*renderbufferImpl, setStorageEGLImageTarget(_, _))
.WillOnce(Return(angle::Result::Continue))
.RetiresOnSaturation();
EXPECT_EQ(angle::Result::Continue, renderbuffer->setStorageEGLImageTarget(nullptr, image));
// Verify that the renderbuffer added a ref to the image and the image did not add a ref to
// the renderbuffer
EXPECT_EQ(1u, texture->getRefCount());
EXPECT_EQ(2u, image->getRefCount());
EXPECT_EQ(1u, renderbuffer->getRefCount());
// Simulate deletion of the texture and verify that it is deleted but the image still exists
EXPECT_CALL(*imageImpl, orphan(_, _))
.WillOnce(Return(angle::Result::Continue))
.RetiresOnSaturation();
EXPECT_CALL(*textureImpl, destructor()).Times(1).RetiresOnSaturation();
texture->release(nullptr);
EXPECT_EQ(2u, image->getRefCount());
EXPECT_EQ(1u, renderbuffer->getRefCount());
// Simulate deletion of the image and verify that it still exists because the renderbuffer holds
// a ref
image->release(nullptr);
EXPECT_EQ(1u, image->getRefCount());
EXPECT_EQ(1u, renderbuffer->getRefCount());
// Simulate deletion of the renderbuffer and verify that the deletion cascades to all objects
EXPECT_CALL(*imageImpl, destructor()).Times(1).RetiresOnSaturation();
EXPECT_CALL(*imageImpl, orphan(_, _))
.WillOnce(Return(angle::Result::Continue))
.RetiresOnSaturation();
EXPECT_CALL(*renderbufferImpl, destructor()).Times(1).RetiresOnSaturation();
renderbuffer->release(nullptr);
}
// Verify that respecifiying textures releases references to the Image.
TEST(ImageTest, RespecificationReleasesReferences)
{
NiceMock<rx::MockGLFactory> mockGLFactory;
NiceMock<rx::MockEGLFactory> mockEGLFactory;
// Create a texture and an EGL image that uses the texture as its source
rx::MockTextureImpl *textureImpl = new rx::MockTextureImpl();
EXPECT_CALL(mockGLFactory, createTexture(_)).WillOnce(Return(textureImpl));
gl::Texture *texture = new gl::Texture(&mockGLFactory, {1}, gl::TextureType::_2D);
texture->addRef();
gl::PixelUnpackState defaultUnpackState;
EXPECT_CALL(*textureImpl, setImage(_, _, _, _, _, _, _, _))
.WillOnce(Return(angle::Result::Continue))
.RetiresOnSaturation();
EXPECT_EQ(angle::Result::Continue,
texture->setImage(nullptr, defaultUnpackState, gl::TextureTarget::_2D, 0, GL_RGBA8,
gl::Extents(1, 1, 1), GL_RGBA, GL_UNSIGNED_BYTE, nullptr));
EXPECT_CALL(mockEGLFactory, createImage(_, _, _, _))
.WillOnce(CreateMockImageImpl())
.RetiresOnSaturation();
egl::Image *image =
new egl::Image(&mockEGLFactory, nullptr, EGL_GL_TEXTURE_2D, texture, egl::AttributeMap());
image->addRef();
// Verify that the image did not add a ref to it's source.
EXPECT_EQ(1u, texture->getRefCount());
EXPECT_EQ(1u, image->getRefCount());
// Respecify the texture and verify that the image is orpahaned
rx::MockImageImpl *imageImpl = static_cast<rx::MockImageImpl *>(image->getImplementation());
EXPECT_CALL(*imageImpl, orphan(_, _))
.WillOnce(Return(angle::Result::Continue))
.RetiresOnSaturation();
EXPECT_CALL(*textureImpl, setImage(_, _, _, _, _, _, _, _))
.WillOnce(Return(angle::Result::Continue))
.RetiresOnSaturation();
EXPECT_EQ(angle::Result::Continue,
texture->setImage(nullptr, defaultUnpackState, gl::TextureTarget::_2D, 0, GL_RGBA8,
gl::Extents(1, 1, 1), GL_RGBA, GL_UNSIGNED_BYTE, nullptr));
EXPECT_EQ(1u, texture->getRefCount());
EXPECT_EQ(1u, image->getRefCount());
// Delete the texture and verify that the image still exists
EXPECT_CALL(*textureImpl, destructor()).Times(1).RetiresOnSaturation();
texture->release(nullptr);
EXPECT_EQ(1u, image->getRefCount());
// Delete the image
EXPECT_CALL(*imageImpl, destructor()).Times(1).RetiresOnSaturation();
image->release(nullptr);
}
} // namespace angle