Hash :
666818ea
Author :
Date :
2018-11-14T09:54:33
Use angle::Result in front-end (Part 8) Refactors the gl::Texture class and a few related methods. Also reduces binary size by up to 4k. Bug: angleproject:2491 Change-Id: Ib9a69d7f507b0dce35abb17b90532f812bf43214 Reviewed-on: https://chromium-review.googlesource.com/c/1291845 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PathNULL.h:
// Defines the class interface for PathNULL, implementing PathImpl.
//
#ifndef LIBANGLE_RENDERER_NULL_PATHNULL_H_
#define LIBANGLE_RENDERER_NULL_PATHNULL_H_
#include "libANGLE/renderer/PathImpl.h"
namespace rx
{
class PathNULL : public PathImpl
{
public:
PathNULL();
~PathNULL() override;
angle::Result setCommands(GLsizei numCommands,
const GLubyte *commands,
GLsizei numCoords,
GLenum coordType,
const void *coords) override;
void setPathParameter(GLenum pname, GLfloat value) override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_NULL_PATHNULL_H_