Hash :
a0a9e12d
Author :
Date :
2015-09-02T15:54:30
translator: Add sh::OutputVariable type. This replaces the dual-use of sh::Attribute, which can be a bit confusing to people expecting a literal output variable. Currently not used in Chromium, so should be safe to land. BUG=angleproject:1146 Change-Id: I436f2bc9dc4ddc3709369cb2baa344c6b13a21a2 Reviewed-on: https://chromium-review.googlesource.com/296683 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ShaderImpl.h: Defines the abstract rx::ShaderImpl class.
#ifndef LIBANGLE_RENDERER_SHADERIMPL_H_
#define LIBANGLE_RENDERER_SHADERIMPL_H_
#include <vector>
#include "common/angleutils.h"
#include "libANGLE/Shader.h"
namespace rx
{
class ShaderImpl : angle::NonCopyable
{
public:
ShaderImpl() : mShaderVersion(100) {}
virtual ~ShaderImpl() { }
virtual bool compile(gl::Compiler *compiler, const std::string &source) = 0;
virtual std::string getDebugInfo() const = 0;
virtual const std::string &getInfoLog() const { return mInfoLog; }
virtual const std::string &getTranslatedSource() const { return mTranslatedSource; }
int getShaderVersion() const { return mShaderVersion; }
const std::vector<sh::Varying> &getVaryings() const { return mVaryings; }
const std::vector<sh::Uniform> &getUniforms() const { return mUniforms; }
const std::vector<sh::InterfaceBlock> &getInterfaceBlocks() const { return mInterfaceBlocks; }
const std::vector<sh::Attribute> &getActiveAttributes() const { return mActiveAttributes; }
const std::vector<sh::OutputVariable> &getActiveOutputVariables() const
{
return mActiveOutputVariables;
}
std::vector<sh::Varying> &getVaryings() { return mVaryings; }
std::vector<sh::Uniform> &getUniforms() { return mUniforms; }
std::vector<sh::InterfaceBlock> &getInterfaceBlocks() { return mInterfaceBlocks; }
std::vector<sh::Attribute> &getActiveAttributes() { return mActiveAttributes; }
std::vector<sh::OutputVariable> &getActiveOutputVariables() { return mActiveOutputVariables; }
protected:
std::string mInfoLog;
std::string mTranslatedSource;
// TODO(jmadill): make part of shared non-Impl state
int mShaderVersion;
std::vector<sh::Varying> mVaryings;
std::vector<sh::Uniform> mUniforms;
std::vector<sh::InterfaceBlock> mInterfaceBlocks;
std::vector<sh::Attribute> mActiveAttributes;
std::vector<sh::OutputVariable> mActiveOutputVariables;
};
}
#endif // LIBANGLE_RENDERER_SHADERIMPL_H_