Author :
Olli Etuaho
Date :
2015-08-21 17:44:35
Hash :4dfe8094 Message :Always collect variables when generating HLSL
HLSL output needs uniform information generated by the collectVariables()
step to be able to write uniform registers.
Tested manually by compiling a shader with a uniform with
shader_translator.
BUG=angleproject:1132
Change-Id: I91d19b5fa789b7b33cf76a654ffbbd17d279db01
Reviewed-on: https://chromium-review.googlesource.com/294962
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>