kc3-lang/angle/doc/ES1Status.md

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ES1 Status

ES1 is implemented entirely in the front-end using features from GLES3.0. Therefore, every backend with GLES3 support (i.e. everything other than D3D9) supports GLES1 as well.

ANGLE passes GLES1’s MustPass, however there are known missing features.

Features Status Backends
Logic Op Implemented through extensions 1 Vulkan, GL
Palette compressed textures Emulated with uncompressed format Vulkan
Smooth lines Unimplemented None
Two-sided lighting Unimplemented None
Matrix palette Unimplemented (optional) None

Notes [1]


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