Hash :
0f110098
Author :
Date :
2024-03-08T12:40:09
Avoid assert with multiple memory qualifiers Add missing qualifier strings. Bug: angleproject:8593 Change-Id: I484571c33effd85d52712b4876f6a3a5c73d8fde Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5352255 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Parse_test.cpp:
// Test for parsing erroneous and correct GLSL input.
//
#include <memory>
#include "GLSLANG/ShaderLang.h"
#include "angle_gl.h"
#include "compiler/translator/glsl/TranslatorESSL.h"
#include "gtest/gtest.h"
using namespace sh;
class ParseTest : public testing::Test
{
public:
ParseTest()
{
InitBuiltInResources(&mResources);
mResources.FragmentPrecisionHigh = 1;
mCompileOptions.intermediateTree = true;
}
protected:
void TearDown() override { mTranslator.reset(); }
testing::AssertionResult compile(const std::string &shaderString)
{
if (mTranslator == nullptr)
{
std::unique_ptr<TranslatorESSL> translator =
std::make_unique<TranslatorESSL>(GL_FRAGMENT_SHADER, SH_WEBGL_SPEC);
if (!translator->Init(mResources))
{
return testing::AssertionFailure() << "Failed to initialize translator";
}
mTranslator = std::move(translator);
}
const char *shaderStrings[] = {shaderString.c_str()};
bool compilationSuccess = mTranslator->compile(shaderStrings, 1, mCompileOptions);
TInfoSink &infoSink = mTranslator->getInfoSink();
mInfoLog = RemoveSymbolIdsFromInfoLog(infoSink.info.c_str());
if (!compilationSuccess)
{
return testing::AssertionFailure() << "Shader compilation failed " << mInfoLog;
}
return testing::AssertionSuccess();
}
bool foundErrorInIntermediateTree() const { return foundInIntermediateTree("ERROR:"); }
bool foundInIntermediateTree(const char *stringToFind) const
{
return mInfoLog.find(stringToFind) != std::string::npos;
}
ShBuiltInResources mResources;
ShCompileOptions mCompileOptions{};
private:
// Remove symbol ids from info log - the tests don't care about them.
static std::string RemoveSymbolIdsFromInfoLog(const char *infoLog)
{
std::string filteredLog(infoLog);
size_t idPrefixPos = 0u;
do
{
idPrefixPos = filteredLog.find(" (symbol id");
if (idPrefixPos != std::string::npos)
{
size_t idSuffixPos = filteredLog.find(")", idPrefixPos);
filteredLog.erase(idPrefixPos, idSuffixPos - idPrefixPos + 1u);
}
} while (idPrefixPos != std::string::npos);
return filteredLog;
}
std::unique_ptr<TranslatorESSL> mTranslator;
std::string mInfoLog;
};
TEST_F(ParseTest, UnsizedArrayConstructorNoCrash)
{
const char kShader[] = R"(#version 310 es\n"
int A[];
int B[int[][](A)];)";
EXPECT_FALSE(compile(kShader));
EXPECT_TRUE(foundErrorInIntermediateTree());
EXPECT_TRUE(foundInIntermediateTree("constructing from an unsized array"));
}
TEST_F(ParseTest, UniformBlockNameReferenceNoCrash)
{
const char kShader[] = R"(#version 300 es
precision mediump float;
out float o;
uniform a { float r; } UBOA;
void main() {
o = float(UBOA);
})";
EXPECT_FALSE(compile(kShader));
EXPECT_TRUE(foundErrorInIntermediateTree());
EXPECT_TRUE(foundInIntermediateTree(
"interface block cannot be used as a constructor argument for this type"));
}
TEST_F(ParseTest, Precise320NoCrash)
{
const char kShader[] = R"(#version 320 es
precision mediump float;
void main(){
float t;
precise t;
})";
EXPECT_FALSE(compile(kShader));
EXPECT_TRUE(foundErrorInIntermediateTree());
EXPECT_TRUE(foundInIntermediateTree("unsupported shader version"));
}
// Tests that layout(index=0) is parsed in es 100 shaders if an extension like
// EXT_shader_framebuffer_fetch is enabled, but this does not cause a crash.
TEST_F(ParseTest, ShaderFramebufferFetchLayoutIndexNoCrash)
{
mResources.EXT_blend_func_extended = 1;
mResources.MaxDualSourceDrawBuffers = 1;
mResources.EXT_shader_framebuffer_fetch = 1;
const char kShader[] = R"(
#extension GL_EXT_blend_func_extended: require
#extension GL_EXT_shader_framebuffer_fetch : require
layout(index=0)mediump vec4 c;
void main() { }
)";
EXPECT_FALSE(compile(kShader));
EXPECT_TRUE(foundErrorInIntermediateTree());
EXPECT_TRUE(foundInIntermediateTree("'index' : invalid layout qualifier"));
}
TEST_F(ParseTest, Radians320NoCrash)
{
const char kShader[] = R"(#version 320 es
precision mediump float;
vec4 s() { writeonly vec4 color; radians(color); return vec4(1); })";
EXPECT_FALSE(compile(kShader));
EXPECT_TRUE(foundErrorInIntermediateTree());
EXPECT_TRUE(foundInIntermediateTree("'writeonly' : Only allowed with shader storage blocks,"));
EXPECT_TRUE(foundInIntermediateTree(
"'radians' : wrong operand type - no operation 'radians' exists that"));
}
TEST_F(ParseTest, CoherentCoherentNoCrash)
{
const char kShader[] = R"(#version 310 es
uniform highp coherent coherent readonly image2D image1;\n"
void main() {
})";
EXPECT_FALSE(compile(kShader));
EXPECT_TRUE(foundErrorInIntermediateTree());
EXPECT_TRUE(foundInIntermediateTree("coherent specified multiple times"));
}