Hash :
8403e4c5
Author :
Date :
2022-10-10T20:59:29
EGL: Resource IDs for Surface, Context and EGL Image. This will make these classes play nicely with resource maps. As these objects are used in a lot of places, and simplified C can't handle unordered_map, it's necessary to index the maps by simple packed IDs in capture/replay code. This indirection will also have increased safety as we validate EGL resource ID handle values before accessing the memory directly. Also hides some of the other EGL capture methods behind helper methods to simplify the C code and hide assignments and other complex maps. Bug: angleproject:7758 Change-Id: Ibc7bb56430d3068bd38877c9dfb011979d4ea234 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3957164 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from egl.xml.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// egl_stubs_autogen.h: Stubs for EGL entry points.
#ifndef LIBGLESV2_EGL_STUBS_AUTOGEN_H_
#define LIBGLESV2_EGL_STUBS_AUTOGEN_H_
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "common/PackedEGLEnums_autogen.h"
#include "common/PackedEnums.h"
namespace gl
{
class Context;
} // namespace gl
namespace egl
{
class AttributeMap;
class Device;
class Display;
class Image;
class Stream;
class Surface;
class Sync;
class Thread;
struct Config;
EGLBoolean BindAPI(Thread *thread, EGLenum api);
EGLBoolean BindTexImage(Thread *thread,
egl::Display *dpyPacked,
SurfaceID surfacePacked,
EGLint buffer);
EGLBoolean ChooseConfig(Thread *thread,
egl::Display *dpyPacked,
const AttributeMap &attrib_listPacked,
EGLConfig *configs,
EGLint config_size,
EGLint *num_config);
EGLint ClientWaitSync(Thread *thread,
egl::Display *dpyPacked,
egl::Sync *syncPacked,
EGLint flags,
EGLTime timeout);
EGLBoolean CopyBuffers(Thread *thread,
egl::Display *dpyPacked,
SurfaceID surfacePacked,
EGLNativePixmapType target);
EGLContext CreateContext(Thread *thread,
egl::Display *dpyPacked,
egl::Config *configPacked,
gl::ContextID share_contextPacked,
const AttributeMap &attrib_listPacked);
EGLImage CreateImage(Thread *thread,
egl::Display *dpyPacked,
gl::ContextID ctxPacked,
EGLenum target,
EGLClientBuffer buffer,
const AttributeMap &attrib_listPacked);
EGLSurface CreatePbufferFromClientBuffer(Thread *thread,
egl::Display *dpyPacked,
EGLenum buftype,
EGLClientBuffer buffer,
egl::Config *configPacked,
const AttributeMap &attrib_listPacked);
EGLSurface CreatePbufferSurface(Thread *thread,
egl::Display *dpyPacked,
egl::Config *configPacked,
const AttributeMap &attrib_listPacked);
EGLSurface CreatePixmapSurface(Thread *thread,
egl::Display *dpyPacked,
egl::Config *configPacked,
EGLNativePixmapType pixmap,
const AttributeMap &attrib_listPacked);
EGLSurface CreatePlatformPixmapSurface(Thread *thread,
egl::Display *dpyPacked,
egl::Config *configPacked,
void *native_pixmap,
const AttributeMap &attrib_listPacked);
EGLSurface CreatePlatformWindowSurface(Thread *thread,
egl::Display *dpyPacked,
egl::Config *configPacked,
void *native_window,
const AttributeMap &attrib_listPacked);
EGLSync CreateSync(Thread *thread,
egl::Display *dpyPacked,
EGLenum type,
const AttributeMap &attrib_listPacked);
EGLSurface CreateWindowSurface(Thread *thread,
egl::Display *dpyPacked,
egl::Config *configPacked,
EGLNativeWindowType win,
const AttributeMap &attrib_listPacked);
EGLBoolean DestroyContext(Thread *thread, egl::Display *dpyPacked, gl::ContextID ctxPacked);
EGLBoolean DestroyImage(Thread *thread, egl::Display *dpyPacked, ImageID imagePacked);
EGLBoolean DestroySurface(Thread *thread, egl::Display *dpyPacked, SurfaceID surfacePacked);
EGLBoolean DestroySync(Thread *thread, egl::Display *dpyPacked, egl::Sync *syncPacked);
EGLBoolean GetConfigAttrib(Thread *thread,
egl::Display *dpyPacked,
egl::Config *configPacked,
EGLint attribute,
EGLint *value);
EGLBoolean GetConfigs(Thread *thread,
egl::Display *dpyPacked,
EGLConfig *configs,
EGLint config_size,
EGLint *num_config);
EGLContext GetCurrentContext(Thread *thread);
EGLDisplay GetCurrentDisplay(Thread *thread);
EGLSurface GetCurrentSurface(Thread *thread, EGLint readdraw);
EGLDisplay GetDisplay(Thread *thread, EGLNativeDisplayType display_id);
EGLint GetError(Thread *thread);
EGLDisplay GetPlatformDisplay(Thread *thread,
EGLenum platform,
void *native_display,
const AttributeMap &attrib_listPacked);
__eglMustCastToProperFunctionPointerType GetProcAddress(Thread *thread, const char *procname);
EGLBoolean GetSyncAttrib(Thread *thread,
egl::Display *dpyPacked,
egl::Sync *syncPacked,
EGLint attribute,
EGLAttrib *value);
EGLBoolean Initialize(Thread *thread, egl::Display *dpyPacked, EGLint *major, EGLint *minor);
EGLBoolean MakeCurrent(Thread *thread,
egl::Display *dpyPacked,
SurfaceID drawPacked,
SurfaceID readPacked,
gl::ContextID ctxPacked);
EGLenum QueryAPI(Thread *thread);
EGLBoolean QueryContext(Thread *thread,
egl::Display *dpyPacked,
gl::ContextID ctxPacked,
EGLint attribute,
EGLint *value);
const char *QueryString(Thread *thread, egl::Display *dpyPacked, EGLint name);
EGLBoolean QuerySurface(Thread *thread,
egl::Display *dpyPacked,
SurfaceID surfacePacked,
EGLint attribute,
EGLint *value);
EGLBoolean ReleaseTexImage(Thread *thread,
egl::Display *dpyPacked,
SurfaceID surfacePacked,
EGLint buffer);
EGLBoolean ReleaseThread(Thread *thread);
EGLBoolean SurfaceAttrib(Thread *thread,
egl::Display *dpyPacked,
SurfaceID surfacePacked,
EGLint attribute,
EGLint value);
EGLBoolean SwapBuffers(Thread *thread, egl::Display *dpyPacked, SurfaceID surfacePacked);
EGLBoolean SwapInterval(Thread *thread, egl::Display *dpyPacked, EGLint interval);
EGLBoolean Terminate(Thread *thread, egl::Display *dpyPacked);
EGLBoolean WaitClient(Thread *thread);
EGLBoolean WaitGL(Thread *thread);
EGLBoolean WaitNative(Thread *thread, EGLint engine);
EGLBoolean WaitSync(Thread *thread, egl::Display *dpyPacked, egl::Sync *syncPacked, EGLint flags);
} // namespace egl
#endif // LIBGLESV2_EGL_STUBS_AUTOGEN_H_