Hash :
6f80f0f0
Author :
Date :
2022-08-06T02:29:19
Translator: Clean up the compile flag passing interface Historically, compile flags were sent to the translator as a bitmask. Recently, we were getting close to running out of bits. Additionally, direct-to-metal work had started to introduce constants to be passed to the translator, which were misplaced in ShBuiltInResources and Caps. Recent work on Pixel Local Storage adds even more constants, aggravating the situation. In this change, the interface to passing compile flags is reworked. A struct is passed (instead of a bitmask) that has one bit for each flag. This can be indefinitely extended. Additionally, the constants needed by metal and PLS are also placed in this struct. In turn, the backends can set these options directly, and don't have to hack them into Caps to further get hacked into ShBuiltInResources. Bug: angleproject:7559 Change-Id: If93f1e1b8818ad3a0ac708ab04ab93b4b397d114 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3812562 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ShaderCompileTreeTest.cpp:
// Test that shader validation results in the correct compile status.
//
#include "tests/test_utils/ShaderCompileTreeTest.h"
#include "compiler/translator/TranslatorESSL.h"
#include "compiler/translator/tree_util/IntermTraverse.h"
namespace sh
{
namespace
{
// Checks that the node traversed is a zero node. It can be made out of multiple constructors and
// constant union nodes as long as there's no arithmetic involved and all constants are zero.
class OnlyContainsZeroConstantsTraverser final : public TIntermTraverser
{
public:
OnlyContainsZeroConstantsTraverser()
: TIntermTraverser(true, false, false), mOnlyContainsConstantZeros(true)
{}
bool visitUnary(Visit, TIntermUnary *node) override
{
mOnlyContainsConstantZeros = false;
return false;
}
bool visitBinary(Visit, TIntermBinary *node) override
{
mOnlyContainsConstantZeros = false;
return false;
}
bool visitTernary(Visit, TIntermTernary *node) override
{
mOnlyContainsConstantZeros = false;
return false;
}
bool visitSwizzle(Visit, TIntermSwizzle *node) override
{
mOnlyContainsConstantZeros = false;
return false;
}
bool visitAggregate(Visit, TIntermAggregate *node) override
{
if (node->getOp() != EOpConstruct)
{
mOnlyContainsConstantZeros = false;
return false;
}
return true;
}
void visitSymbol(TIntermSymbol *node) override { mOnlyContainsConstantZeros = false; }
void visitConstantUnion(TIntermConstantUnion *node) override
{
if (!mOnlyContainsConstantZeros)
{
return;
}
const TType &type = node->getType();
size_t objectSize = type.getObjectSize();
for (size_t i = 0u; i < objectSize && mOnlyContainsConstantZeros; ++i)
{
bool isZero = false;
switch (type.getBasicType())
{
case EbtFloat:
isZero = (node->getFConst(i) == 0.0f);
break;
case EbtInt:
isZero = (node->getIConst(i) == 0);
break;
case EbtUInt:
isZero = (node->getUConst(i) == 0u);
break;
case EbtBool:
isZero = (node->getBConst(i) == false);
break;
default:
// Cannot handle.
break;
}
if (!isZero)
{
mOnlyContainsConstantZeros = false;
return;
}
}
}
bool onlyContainsConstantZeros() const { return mOnlyContainsConstantZeros; }
private:
bool mOnlyContainsConstantZeros;
};
} // anonymous namespace
void ShaderCompileTreeTest::SetUp()
{
mAllocator.push();
SetGlobalPoolAllocator(&mAllocator);
ShBuiltInResources resources;
sh::InitBuiltInResources(&resources);
initResources(&resources);
mTranslator = new TranslatorESSL(getShaderType(), getShaderSpec());
ASSERT_TRUE(mTranslator->Init(resources));
}
void ShaderCompileTreeTest::TearDown()
{
delete mTranslator;
SetGlobalPoolAllocator(nullptr);
mAllocator.pop();
}
bool ShaderCompileTreeTest::compile(const std::string &shaderString)
{
const char *shaderStrings[] = {shaderString.c_str()};
mASTRoot = mTranslator->compileTreeForTesting(shaderStrings, 1, mCompileOptions);
TInfoSink &infoSink = mTranslator->getInfoSink();
mInfoLog = infoSink.info.c_str();
return mASTRoot != nullptr;
}
void ShaderCompileTreeTest::compileAssumeSuccess(const std::string &shaderString)
{
if (!compile(shaderString))
{
FAIL() << "Shader compilation into ESSL failed, log:\n" << mInfoLog;
}
}
bool ShaderCompileTreeTest::hasWarning() const
{
return mInfoLog.find("WARNING: ") != std::string::npos;
}
const std::vector<sh::ShaderVariable> &ShaderCompileTreeTest::getUniforms() const
{
ASSERT(mCompileOptions.variables);
return mTranslator->getUniforms();
}
const std::vector<sh::ShaderVariable> &ShaderCompileTreeTest::getAttributes() const
{
ASSERT(mCompileOptions.variables);
return mTranslator->getAttributes();
}
bool IsZero(TIntermNode *node)
{
if (!node->getAsTyped())
{
return false;
}
OnlyContainsZeroConstantsTraverser traverser;
node->traverse(&traverser);
return traverser.onlyContainsConstantZeros();
}
} // namespace sh