Hash :
c54c2f81
Author :
Date :
2023-10-12T00:00:00
Sync border color on format updates When a texture is redefined, its border color should be resynced because of format-specific adjustments. Used memcmp for comparing ColorGeneric structs. Bug: angleproject:7969 Change-Id: If0e3e0bc7761c26dab6d00ab24462c789f5b90bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4935866 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Color.inc : Inline definitions of some functions from Color.h
namespace angle
{
template <typename T>
Color<T>::Color() : Color(0, 0, 0, 0)
{
}
template <typename T>
constexpr Color<T>::Color(T r, T g, T b, T a) : red(r), green(g), blue(b), alpha(a)
{
}
template <typename T>
bool operator==(const Color<T> &a, const Color<T> &b)
{
return a.red == b.red &&
a.green == b.green &&
a.blue == b.blue &&
a.alpha == b.alpha;
}
template <typename T>
bool operator!=(const Color<T> &a, const Color<T> &b)
{
return !(a == b);
}
ColorGeneric::ColorGeneric() : colorF(), type(Type::Float) {}
ColorGeneric::ColorGeneric(const ColorF &color) : colorF(color), type(Type::Float) {}
ColorGeneric::ColorGeneric(const ColorI &color) : colorI(color), type(Type::Int) {}
ColorGeneric::ColorGeneric(const ColorUI &color) : colorUI(color), type(Type::UInt) {}
bool operator==(const ColorGeneric &a, const ColorGeneric &b)
{
// Switching on the type and comparing individual
// channels yield much less efficient code.
return memcmp(&a, &b, sizeof(ColorGeneric)) == 0;
}
bool operator!=(const ColorGeneric &a, const ColorGeneric &b)
{
return !(a == b);
}
} // namespace angle