Hash :
f30808db
Author :
Date :
2019-03-05T10:55:39
Use a constexpr array for es3 copy conversion table. With the relaxed C++14 constexpr rules allowed in Chromium, we can use a constexpr sorted array to store our table data. This can lead to very fast lookups while being more maintanable than using auto- generator scripts for every lookup table. Note that to be sure this syntax is permitted, we should land this through the bots and let it sit for a little while. Bug: angleproject:1389 Change-Id: I9395c40276470108ce3e5786d8f1b8d85462c517 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/777544 Commit-Queue: Jamie Madill <jmadill@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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#!/usr/bin/python2
#
# Copyright 2017 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# run_code_generation.py:
# Runs ANGLE format table and other script code generation scripts.
import hashlib
import json
import os
import subprocess
import sys
script_dir = os.path.abspath(os.path.dirname(os.path.abspath(__file__)))
root_dir = os.path.abspath(os.path.join(script_dir, '..'))
# auto_script is a standard way for scripts to return their inputs and outputs.
def get_child_script_dirname(script):
# All script names are relative to ANGLE's root
return os.path.dirname(os.path.abspath(os.path.join(root_dir, script)))
# Replace all backslashes with forward slashes to be platform independent
def clean_path_slashes(path):
return path.replace("\\", "/")
# Takes a script input file name which is relative to the code generation script's directory and
# changes it to be relative to the angle root directory
def rebase_script_input_path(script_path, input_file_path):
return os.path.relpath(os.path.join(os.path.dirname(script_path), input_file_path), root_dir);
def grab_from_script(script, param):
res = subprocess.check_output(['python', script, param]).strip()
return [clean_path_slashes(rebase_script_input_path(script, name)) for name in res.split(',')]
def auto_script(script):
# Set the CWD to the script directory.
os.chdir(get_child_script_dirname(script))
base_script = os.path.basename(script)
return {
'script': script,
'inputs': grab_from_script(base_script, 'inputs'),
}
hash_fname = "run_code_generation_hashes.json"
# TODO(jmadill): Convert everyting to auto-script.
generators = {
'ANGLE format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_data.json',
'src/libANGLE/renderer/angle_format_map.json',
],
'script': 'src/libANGLE/renderer/gen_angle_format_table.py',
},
'ANGLE load functions table': {
'inputs': [
'src/libANGLE/renderer/load_functions_data.json',
],
'script': 'src/libANGLE/renderer/gen_load_functions_table.py',
},
'D3D11 blit shader selection': {
'inputs': [],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_blit11helper.py',
},
'D3D11 format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/d3d/d3d11/texture_format_data.json',
'src/libANGLE/renderer/d3d/d3d11/texture_format_map.json',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_texture_format_table.py',
},
'DXGI format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_map.json',
'src/libANGLE/renderer/d3d/d3d11/dxgi_format_data.json',
'src/libANGLE/renderer/gen_angle_format_table.py',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_dxgi_format_table.py',
},
'DXGI format support': {
'inputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_support_data.json',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_dxgi_support_tables.py',
},
'GL/EGL/WGL loader':
auto_script('scripts/generate_loader.py'),
'GL/EGL entry points':
auto_script('scripts/generate_entry_points.py'),
'GL format map': {
'inputs': [
'src/libANGLE/es3_format_type_combinations.json',
'src/libANGLE/format_map_data.json',
],
'script': 'src/libANGLE/gen_format_map.py',
},
'uniform type': {
'inputs': [],
'script': 'src/common/gen_uniform_type_table.py',
},
'OpenGL dispatch table': {
'inputs': [
'scripts/gl.xml',
],
'script': 'src/libANGLE/renderer/gl/generate_gl_dispatch_table.py',
},
'packed enum': {
'inputs': [
'src/common/packed_gl_enums.json',
'src/common/packed_egl_enums.json',
],
'script': 'src/common/gen_packed_gl_enums.py',
},
'proc table': {
'inputs': [
'src/libGLESv2/proc_table_data.json',
],
'script': 'src/libGLESv2/gen_proc_table.py',
},
'Vulkan format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_map.json',
'src/libANGLE/renderer/vulkan/vk_format_map.json',
],
'script': 'src/libANGLE/renderer/vulkan/gen_vk_format_table.py',
},
'Vulkan mandatory format support table': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'third_party/vulkan-headers/src/registry/vk.xml',
'src/libANGLE/renderer/vulkan/vk_mandatory_format_support_data.json',
],
'script': 'src/libANGLE/renderer/vulkan/gen_vk_mandatory_format_support_table.py',
},
'Vulkan internal shader programs':
auto_script('src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py'),
'Emulated HLSL functions': {
'inputs': [
'src/compiler/translator/emulated_builtin_function_data_hlsl.json'
],
'script': 'src/compiler/translator/gen_emulated_builtin_function_tables.py'
},
'ESSL static builtins': {
'inputs': [
'src/compiler/translator/builtin_function_declarations.txt',
'src/compiler/translator/builtin_variables.json',
],
'script': 'src/compiler/translator/gen_builtin_symbols.py',
},
}
def md5(fname):
hash_md5 = hashlib.md5()
with open(fname, "r") as f:
for chunk in iter(lambda: f.read(4096), b""):
hash_md5.update(chunk)
return hash_md5.hexdigest()
def any_input_dirty(name, inputs, new_hashes, old_hashes):
found_dirty_input = False
for finput in inputs:
key = name + ":" + finput
new_hashes[key] = md5(finput)
if (not key in old_hashes) or (old_hashes[key] != new_hashes[key]):
found_dirty_input = True
return found_dirty_input
def any_old_hash_missing(new_hashes, old_hashes):
for name, _ in old_hashes.iteritems():
if name not in new_hashes:
return True
return False
def main():
os.chdir(script_dir)
old_hashes = json.load(open(hash_fname))
new_hashes = {}
any_dirty = False
verify_only = False
if len(sys.argv) > 1 and sys.argv[1] == '--verify-no-dirty':
verify_only = True
for name, info in sorted(generators.iteritems()):
# Reset the CWD to the root ANGLE directory.
os.chdir(root_dir)
script = info['script']
if any_input_dirty(name, info['inputs'] + [script], new_hashes, old_hashes):
any_dirty = True
if not verify_only:
# Set the CWD to the script directory.
os.chdir(get_child_script_dirname(script))
print('Running ' + name + ' code generator')
if subprocess.call(['python', os.path.basename(script)]) != 0:
sys.exit(1)
if any_old_hash_missing(new_hashes, old_hashes):
any_dirty = True
if verify_only:
sys.exit(any_dirty)
if any_dirty:
args = []
if os.name == 'nt':
args += ['git.bat']
else:
args += ['git']
# The diff can be so large the arguments to clang-format can break the Windows command
# line length limits. Work around this by calling git cl format with --full.
args += ['cl', 'format', '--full']
print('Calling git cl format')
subprocess.call(args)
os.chdir(script_dir)
json.dump(new_hashes, open(hash_fname, "w"), indent=2, sort_keys=True,
separators=(',', ':\n '))
if __name__ == '__main__':
sys.exit(main())