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kc3-lang/angle/src/tests/test_utils/draw_call_perf_utils.h

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  • Author : Tom Anderson
    Date : 2017-02-24 15:34:19
    Hash : 61f0db8e
    Message : Fix GCC build Change-Id: I30e6e8d82821ed86cc7f53a48b1b23fc0cbf060c Reviewed-on: https://chromium-review.googlesource.com/446866 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/tests/test_utils/draw_call_perf_utils.h
  • //
    // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // draw_call_perf_utils.h:
    //   Common utilities for performance tests that need to do a large amount of draw calls.
    //
    
    #ifndef TESTS_TEST_UTILS_DRAW_CALL_PERF_UTILS_H_
    #define TESTS_TEST_UTILS_DRAW_CALL_PERF_UTILS_H_
    
    #include <stddef.h>
    
    #include "angle_gl.h"
    
    // Returns program ID. The program is left in use, no uniforms.
    GLuint SetupSimpleDrawProgram();
    
    // Returns program ID. The program is left in use and the uniforms are set to default values:
    // uScale = 0.5, uOffset = -0.5
    GLuint SetupSimpleScaleAndOffsetProgram();
    
    // Returns buffer ID filled with 2-component triangle coordinates. The buffer is left as bound.
    // Generates triangles like this with 2-component coordinates:
    //    A
    //   / \.
    //  /   \.
    // B-----C
    GLuint Create2DTriangleBuffer(size_t numTris, GLenum usage);
    
    // Creates an FBO with a texture color attachment. The texture is GL_RGBA and has dimensions
    // width/height. The FBO and texture ids are written to the out parameters.
    void CreateColorFBO(GLsizei width, GLsizei height, GLuint *fbo, GLuint *texture);
    
    #endif  // TESTS_TEST_UTILS_DRAW_CALL_PERF_UTILS_H_