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  • Hash : c1d4e550
    Author : Martin Radev
    Date : 2017-08-21T12:01:10

    D3D11: Select view in vertex shader
    
    View selection can happen in the vertex shader through the optional
    feature VPAndRTArrayIndexFromAnyShaderFeedingRasterizer.
    
    BUG=angleproject:2062
    TEST=angle_end2end_tests
    
    Change-Id: Iaf65685e04f828b0936295fea867f6f6cbe69bee
    Reviewed-on: https://chromium-review.googlesource.com/628419
    Commit-Queue: Martin Radev <mradev@nvidia.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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