• Show log

    Commit

  • Hash : 2a5193f6
    Author : Cody Northrop
    Date : 2022-06-22T17:46:15

    Textures: Allow compressed texture from PBO
    
    Apex Legends is using a pixel unpack buffer to populate a
    compressed 3D texture.  We had an explicit check in validation
    that prevented it, possibly due to emulated formats.
    
    Rather than prevent it altogether, check whether the format
    is emulated and proceed if not.
    
    Also add a test that exposes the problem.
    
    Test: PBOCompressedTexture3DTest
    Bug: b/236478448
    Bug: angleproject:7464
    Change-Id: I90105a396bf0a465c62d67910aad2819ba7f8831
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719161
    Commit-Queue: Cody Northrop <cnorthrop@google.com>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Charlie Lao <cclao@google.com>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    kc3_lang_org www_kmx_io thodg_w thodg_l thodg thodg_m
    Tags