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//
// Copyright 2021 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// WindowSurfaceVkNull.cpp:
// Implements the class methods for WindowSurfaceVkNull.
//
#include "WindowSurfaceVkNull.h"
#include "libANGLE/renderer/vulkan/RendererVk.h"
namespace rx
{
WindowSurfaceVkNull::WindowSurfaceVkNull(const egl::SurfaceState &surfaceState,
EGLNativeWindowType window)
: WindowSurfaceVk(surfaceState, window)
{}
WindowSurfaceVkNull::~WindowSurfaceVkNull() {}
angle::Result WindowSurfaceVkNull::createSurfaceVk(vk::Context *context, gl::Extents *extentsOut)
{
return angle::Result::Stop;
}
angle::Result WindowSurfaceVkNull::getCurrentWindowSize(vk::Context *context,
gl::Extents *extentsOut)
{
return angle::Result::Stop;
}
} // namespace rx