Hash :
f81ce4a3
Author :
Date :
2017-04-24T10:49:17
Refactoring: replace NULL by nullptr for pointers (3rd CL). This CL mainly handles passing/returning NULL to/from a function. BUG=angleproject:2001 Change-Id: I34802f792e710e3d7ff697cbe4701dc1bf5ab009 Reviewed-on: https://chromium-review.googlesource.com/485060 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DebugMarkerTest:
// Basic tests to ensure EXT_debug_marker entry points work.
#include "test_utils/ANGLETest.h"
using namespace angle;
namespace
{
class DebugMarkerTest : public ANGLETest
{
protected:
DebugMarkerTest()
{
setWindowWidth(128);
setWindowHeight(128);
setConfigRedBits(8);
setConfigGreenBits(8);
setConfigBlueBits(8);
setConfigAlphaBits(8);
}
};
// Simple test to ensure the various EXT_debug_marker entry points don't crash.
// The debug markers can be validated by capturing this test under PIX/Graphics Diagnostics.
TEST_P(DebugMarkerTest, BasicValidation)
{
if (!extensionEnabled("GL_EXT_debug_marker"))
{
std::cout << "Test skipped due to missing GL_EXT_debug_marker" << std::endl;
return;
}
std::string eventMarkerCaption = "Test event marker caption";
std::string groupMarkerCaption = "Test group marker caption";
glPushGroupMarkerEXT(static_cast<GLsizei>(groupMarkerCaption.length()),
groupMarkerCaption.c_str());
// Do some basic operations between calls to extension entry points
glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glInsertEventMarkerEXT(static_cast<GLsizei>(eventMarkerCaption.length()),
eventMarkerCaption.c_str());
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glPushGroupMarkerEXT(0, nullptr);
glClearColor(0.0f, 1.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glPopGroupMarkerEXT();
glClearColor(0.0f, 0.0f, 1.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glPopGroupMarkerEXT();
ASSERT_GL_NO_ERROR();
}
// Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
ANGLE_INSTANTIATE_TEST(DebugMarkerTest, ES2_D3D9(), ES2_D3D11(), ES2_OPENGL(), ES2_OPENGLES());
} // namespace