Hash :
f0d10f89
Author :
Date :
2015-03-31T12:56:52
Replace non-copyable macro with a helper class. This class provides a simpler scheme for blocking default copy and assignment operators. It also reduces the amount of code needed since it's inherited to child classes. This also fixes the conflict between our macro and the same-named macro in Chromium code. BUG=angleproject:956 Change-Id: If0dc72aa3f63fbc7b8fa34907418821c64c39e2f Reviewed-on: https://chromium-review.googlesource.com/263257 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ShaderImpl.h: Defines the abstract rx::ShaderImpl class.
#ifndef LIBANGLE_RENDERER_SHADERIMPL_H_
#define LIBANGLE_RENDERER_SHADERIMPL_H_
#include <vector>
#include "common/angleutils.h"
#include "libANGLE/Shader.h"
namespace rx
{
class ShaderImpl : angle::NonCopyable
{
public:
ShaderImpl() { }
virtual ~ShaderImpl() { }
virtual bool compile(gl::Compiler *compiler, const std::string &source) = 0;
virtual std::string getDebugInfo() const = 0;
virtual const std::string &getInfoLog() const { return mInfoLog; }
virtual const std::string &getTranslatedSource() const { return mTranslatedSource; }
const std::vector<gl::PackedVarying> &getVaryings() const { return mVaryings; }
const std::vector<sh::Uniform> &getUniforms() const { return mUniforms; }
const std::vector<sh::InterfaceBlock> &getInterfaceBlocks() const { return mInterfaceBlocks; }
const std::vector<sh::Attribute> &getActiveAttributes() const { return mActiveAttributes; }
const std::vector<sh::Attribute> &getActiveOutputVariables() const { return mActiveOutputVariables; }
std::vector<gl::PackedVarying> &getVaryings() { return mVaryings; }
std::vector<sh::Uniform> &getUniforms() { return mUniforms; }
std::vector<sh::InterfaceBlock> &getInterfaceBlocks() { return mInterfaceBlocks; }
std::vector<sh::Attribute> &getActiveAttributes() { return mActiveAttributes; }
std::vector<sh::Attribute> &getActiveOutputVariables() { return mActiveOutputVariables; }
protected:
std::string mInfoLog;
std::string mTranslatedSource;
std::vector<gl::PackedVarying> mVaryings;
std::vector<sh::Uniform> mUniforms;
std::vector<sh::InterfaceBlock> mInterfaceBlocks;
std::vector<sh::Attribute> mActiveAttributes;
std::vector<sh::Attribute> mActiveOutputVariables;
};
}
#endif // LIBANGLE_RENDERER_SHADERIMPL_H_