Hash :
29bda815
Author :
Date :
2018-01-26T17:37:36
Move symbol table initialization to SymbolTable.cpp This is needed in order to make symbol table symbols statically allocated. BUG=angleproject:2267 TEST=angle_unittests Change-Id: Ia2d44fb30d49dc5d5c67643fe01280c89127a3c3 Reviewed-on: https://chromium-review.googlesource.com/889299 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATOR_INITIALIZE_H_
#define COMPILER_TRANSLATOR_INITIALIZE_H_
#include "compiler/translator/Common.h"
#include "compiler/translator/Compiler.h"
#include "compiler/translator/SymbolTable.h"
namespace sh
{
void InitExtensionBehavior(const ShBuiltInResources &resources,
TExtensionBehavior &extensionBehavior);
// Resets the behavior of the extensions listed in |extensionBehavior| to the
// undefined state. These extensions will only be those initially supported in
// the ShBuiltInResources object for this compiler instance. All other
// extensions will remain unsupported.
void ResetExtensionBehavior(TExtensionBehavior &extensionBehavior);
} // namespace sh
#endif // COMPILER_TRANSLATOR_INITIALIZE_H_