Hash :
b980c563
Author :
Date :
2018-11-27T11:34:27
Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright (c) 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PruneEmptyCases_test.cpp:
// Tests for pruning empty cases and switch statements. This ensures that the translator doesn't
// produce switch statements where the last case statement is not followed by anything.
//
#include "GLSLANG/ShaderLang.h"
#include "angle_gl.h"
#include "gtest/gtest.h"
#include "tests/test_utils/compiler_test.h"
using namespace sh;
namespace
{
class PruneEmptyCasesTest : public MatchOutputCodeTest
{
public:
PruneEmptyCasesTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_GLSL_COMPATIBILITY_OUTPUT)
{}
};
// Test that a switch statement that only contains no-ops is pruned entirely.
TEST_F(PruneEmptyCasesTest, SwitchStatementWithOnlyNoOps)
{
const std::string shaderString =
R"(#version 300 es
uniform int ui;
void main(void)
{
int i = ui;
switch (i)
{
case 0:
case 1:
{ {} }
int j;
1;
}
})";
compile(shaderString);
ASSERT_TRUE(notFoundInCode("switch"));
ASSERT_TRUE(notFoundInCode("case"));
}
// Test that a init statement that has a side effect is preserved even if the switch is pruned.
TEST_F(PruneEmptyCasesTest, SwitchStatementWithOnlyNoOpsAndInitWithSideEffect)
{
const std::string shaderString =
R"(#version 300 es
precision mediump float;
out vec4 my_FragColor;
uniform int uni_i;
void main(void)
{
int i = uni_i;
switch (++i)
{
case 0:
case 1:
{ {} }
int j;
1;
}
my_FragColor = vec4(i);
})";
compile(shaderString);
ASSERT_TRUE(notFoundInCode("switch"));
ASSERT_TRUE(notFoundInCode("case"));
ASSERT_TRUE(foundInCode("++_ui"));
}
// Test a switch statement where the last case only contains no-ops.
TEST_F(PruneEmptyCasesTest, SwitchStatementLastCaseOnlyNoOps)
{
const std::string shaderString =
R"(#version 300 es
precision mediump float;
out vec4 my_FragColor;
uniform int ui;
void main(void)
{
int i = ui;
switch (i)
{
case 0:
my_FragColor = vec4(0);
break;
case 1:
case 2:
{ {} }
int j;
1;
}
})";
compile(shaderString);
ASSERT_TRUE(foundInCode("switch"));
ASSERT_TRUE(foundInCode("case", 1));
}
} // namespace