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  • Hash : 665ddccd
    Author : Shahbaz Youssefi
    Date : 2021-12-09T23:06:39

    Vulkan: Emulate dithering
    
    Dithering in OpenGL is vaguely defined, to the extent that no dithering
    is also a valid dithering algorithm.  Dithering is enabled by default,
    but emulating it has a non-negligible cost.  Similarly to some other
    GLES drivers, ANGLE enables dithering only on low-bit formats where
    visual banding is particularly common; namely RGBA4444, RGBA5551 and
    RGB565.
    
    Dithering is emulated in the fragment shader and is controlled by a spec
    constant.  Every 2 bits of the spec constant correspond to one
    attachment, with the value indicating:
    
    - 00: No dithering
    - 01: Dither for RGBA4444
    - 10: Dither for RGBA5551
    - 11: Dither for RGB565
    
    The translator appends code to the shader that, based on the format
    specified by the specialization constant, adds dithering to each color
    attachment output.  A 2x2 Bayer matrix is used for dithering, indexed by
    gl_FragCoord.xy % 2.
    
    Bug: angleproject:6755
    Change-Id: Ib45da5938e299b6626bff921119d63e7357dd353
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3374261
    Reviewed-by: Tim Van Patten <timvp@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    

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    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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  • README.md

  • dEQP Support

    ANGLE integrates dEQP (i.e. the OpenGL CTS) for conformance testing. It uses gtest to run tests, and provides the means for dEQP to use ANGLE.

    Overriding dEQP files

    Occasionally, ANGLE overrides certain dEQP files by copying them to this directory, adding the _override suffix, and modifying them. deqp.gni is used to select these override files to be built with dEQP instead of the original files.

    This is primarily done to fix tests until they are fixed upstream.

    Expectation files format

    For every set of dEQP tests, for example GLES3 tests on the Vulkan backend, an expectations file exists to let the test harness know which tests it should skip (as they are known to crash), or expect to see failed. Warnings are generated if a test unexpectedly passes, but an unexpected failure is an error. This let’s ANGLE ensure there are no regressions.

    If multiple test expectations in a file match a specific test due to wildcards, the test harness picks the first match in the file as the overriding expectation.

    While developing a feature, or testing on a new platform, the expectations files can be modified to reflect the reality of the situation. The expected format for every line in these files is:

    {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}

    MODIFIERS can be a combination of the below list, combined with a logical AND:

    WIN XP VISTA WIN7 WIN8 WIN10
    MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
    LINUX CHROMEOS ANDROID
    NVIDIA AMD INTEL
    DEBUG RELEASE
    D3D9 D3D11 OPENGL GLES VULKAN
    NEXUS5X PIXEL2ORXL PIXEL4ORXL PIXEL6
    QUADROP400
    SWIFTSHADER
    PREROTATION PREROTATION90 PREROTATION180 PREROTATION270
    NOSAN ASAN TSAN UBSAN

    TEST_NAME can be a specific test name, or set of test names using '*' as wildcard anywhere in the name. Examples:

    // Disabled everywhere as is too slow:
    3445 : dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.48 = SKIP
    
    // Crashes on both D3D11 and OPENGL:
    1442 OPENGL : dEQP-GLES31.functional.separate_shader.* = SKIP
    1442 D3D11 : dEQP-GLES31.functional.separate_shader.* = SKIP
    
    // Unsupported feature:
    3726 VULKAN ANDROID : dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.*atomic_counter* = FAIL
    
    // Failing test in Nvidia's OpenGL implementation on windows:
    1665 WIN NVIDIA OPENGL : dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap = FAIL
    
    // Failing when emulated pre-rotation is enabled, no matter which angle:
    1234 PREROTATION : dEQP-GLES3.*blit* = FAIL
    
    // Failing when emulated pre-rotation is enabled with 270 degree angle:
    1234 PREROTATION270 : dEQP-GLES3.*blit* = FAIL
    
    // Flaky when run with thread-sanitizer (TSan)
    6678 TSAN : dEQP-EGL.functional.sharing.gles2.multithread.random* = FLAKY