kc3-lang/angle/doc/BuildingAngleForChromiumDevelopment.md

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How to build ANGLE in Chromium for dev

Introduction

ANGLE is normally built on Windows but parts of it are cross platform including the shader validator and translator. These parts can be built and tested inside a Chromium checkout.

Details

Steps:

cd src/third_party/angle
gclient config --name . --unmanaged https://chromium.googlesource.com/angle/angle.git

gclient sync
git checkout master
cd src/third_party/angle
GYP_GENERATORS=ninja gclient runhooks
cd src/third_party/angle
ninja -j 10 -k1 -C out/Debug
cd src/third_party/angle
ninja -j 10 -k1 -C out/Debug angle_compiler_tests
cd src/third_party/angle
./out/Debug/angle_compiler_tests

Working with Top of Tree ANGLE in Chromium

If you’re actively developing within ANGLE in your Chromium workspace you will want to work with top of tree ANGLE. To do this do the following:

solutions = [
  {
    # ...
    u'custom_deps':
    {
      "src/third_party/angle": None,
    },
  },
]

You then have full control over your ANGLE workspace and are responsible for running all git commands (pull, rebase, etc.) for managing your branches.

If you decide you need to go back to the DEPS version of ANGLE:


Source

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