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kc3-lang/angle/src/libANGLE/Surface.cpp

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  • Author : Jeff Vigil
    Date : 2021-03-25 15:40:58
    Hash : d2b659f9
    Message : EGL: implement EGL_EXT_protected_content Context Add Validation check to Contexts and Surfaces Add Vulkan protected memory features and properties Add protected member to Surfaces and Contexts Implement hasProtectedContent in Vulkan Add QueueFamily helper, extent DeviceQueueMap Protected Swapchains always on for Android Add EGLProtectedContentTest Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: I9352b1e594f71bb4e89cee7137a468940d186b1b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2800413 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Surface.cpp
  • //
    // Copyright 2002 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Surface.cpp: Implements the egl::Surface class, representing a drawing surface
    // such as the client area of a window, including any back buffers.
    // Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3.
    
    #include "libANGLE/Surface.h"
    
    #include <EGL/eglext.h>
    
    #include "libANGLE/Config.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/Display.h"
    #include "libANGLE/Framebuffer.h"
    #include "libANGLE/Texture.h"
    #include "libANGLE/formatutils.h"
    #include "libANGLE/renderer/EGLImplFactory.h"
    #include "libANGLE/trace.h"
    
    namespace egl
    {
    namespace
    {
    angle::SubjectIndex kSurfaceImplSubjectIndex = 0;
    }  // namespace
    
    SurfaceState::SurfaceState(const egl::Config *configIn, const AttributeMap &attributesIn)
        : label(nullptr),
          config((configIn != nullptr) ? new egl::Config(*configIn) : nullptr),
          attributes(attributesIn),
          timestampsEnabled(false),
          directComposition(false)
    {
        directComposition = attributes.get(EGL_DIRECT_COMPOSITION_ANGLE, EGL_FALSE) == EGL_TRUE;
    }
    
    SurfaceState::~SurfaceState()
    {
        delete config;
    }
    
    bool SurfaceState::isRobustResourceInitEnabled() const
    {
        return attributes.get(EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE, EGL_FALSE) == EGL_TRUE;
    }
    
    bool SurfaceState::hasProtectedContent() const
    {
        return attributes.get(EGL_PROTECTED_CONTENT_EXT, EGL_FALSE) == EGL_TRUE;
    }
    
    Surface::Surface(EGLint surfaceType,
                     const egl::Config *config,
                     const AttributeMap &attributes,
                     bool forceRobustResourceInit,
                     EGLenum buftype)
        : FramebufferAttachmentObject(),
          mState(config, attributes),
          mImplementation(nullptr),
          mRefCount(0),
          mDestroyed(false),
          mType(surfaceType),
          mBuftype(buftype),
          mPostSubBufferRequested(false),
          mLargestPbuffer(false),
          mGLColorspace(EGL_GL_COLORSPACE_LINEAR),
          mVGAlphaFormat(EGL_VG_ALPHA_FORMAT_NONPRE),
          mVGColorspace(EGL_VG_COLORSPACE_sRGB),
          mMipmapTexture(false),
          mMipmapLevel(0),
          mHorizontalResolution(EGL_UNKNOWN),
          mVerticalResolution(EGL_UNKNOWN),
          mMultisampleResolve(EGL_MULTISAMPLE_RESOLVE_DEFAULT),
          mFixedSize(false),
          mFixedWidth(0),
          mFixedHeight(0),
          mTextureFormat(TextureFormat::NoTexture),
          mTextureTarget(EGL_NO_TEXTURE),
          // FIXME: Determine actual pixel aspect ratio
          mPixelAspectRatio(static_cast<EGLint>(1.0 * EGL_DISPLAY_SCALING)),
          mRenderBuffer(EGL_BACK_BUFFER),
          mSwapBehavior(EGL_NONE),
          mOrientation(0),
          mTexture(nullptr),
          mColorFormat(config->renderTargetFormat),
          mDSFormat(config->depthStencilFormat),
          mInitState(gl::InitState::Initialized),
          mImplObserverBinding(this, kSurfaceImplSubjectIndex)
    {
        mPostSubBufferRequested =
            (attributes.get(EGL_POST_SUB_BUFFER_SUPPORTED_NV, EGL_FALSE) == EGL_TRUE);
        mFlexibleSurfaceCompatibilityRequested =
            (attributes.get(EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE, EGL_FALSE) == EGL_TRUE);
    
        if (mType == EGL_PBUFFER_BIT)
        {
            mLargestPbuffer = (attributes.get(EGL_LARGEST_PBUFFER, EGL_FALSE) == EGL_TRUE);
        }
    
        if (mType == EGL_PIXMAP_BIT)
        {
            mRenderBuffer = EGL_SINGLE_BUFFER;
        }
    
        mGLColorspace =
            static_cast<EGLenum>(attributes.get(EGL_GL_COLORSPACE, EGL_GL_COLORSPACE_LINEAR));
        mVGAlphaFormat =
            static_cast<EGLenum>(attributes.get(EGL_VG_ALPHA_FORMAT, EGL_VG_ALPHA_FORMAT_NONPRE));
        mVGColorspace = static_cast<EGLenum>(attributes.get(EGL_VG_COLORSPACE, EGL_VG_COLORSPACE_sRGB));
        mMipmapTexture = (attributes.get(EGL_MIPMAP_TEXTURE, EGL_FALSE) == EGL_TRUE);
    
        mRobustResourceInitialization =
            forceRobustResourceInit ||
            (attributes.get(EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE, EGL_FALSE) == EGL_TRUE);
        if (mRobustResourceInitialization)
        {
            mInitState = gl::InitState::MayNeedInit;
        }
    
        mFixedSize = (attributes.get(EGL_FIXED_SIZE_ANGLE, EGL_FALSE) == EGL_TRUE);
        if (mFixedSize)
        {
            mFixedWidth  = static_cast<size_t>(attributes.get(EGL_WIDTH, 0));
            mFixedHeight = static_cast<size_t>(attributes.get(EGL_HEIGHT, 0));
        }
    
        if (mType != EGL_WINDOW_BIT)
        {
            mTextureFormat = attributes.getAsPackedEnum(EGL_TEXTURE_FORMAT, TextureFormat::NoTexture);
            mTextureTarget = static_cast<EGLenum>(attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE));
        }
    
        mOrientation = static_cast<EGLint>(attributes.get(EGL_SURFACE_ORIENTATION_ANGLE, 0));
    
        mTextureOffset.x = static_cast<int>(mState.attributes.get(EGL_TEXTURE_OFFSET_X_ANGLE, 0));
        mTextureOffset.y = static_cast<int>(mState.attributes.get(EGL_TEXTURE_OFFSET_Y_ANGLE, 0));
    }
    
    Surface::~Surface() {}
    
    rx::FramebufferAttachmentObjectImpl *Surface::getAttachmentImpl() const
    {
        return mImplementation;
    }
    
    Error Surface::destroyImpl(const Display *display)
    {
        if (mImplementation)
        {
            mImplementation->destroy(display);
        }
    
        ASSERT(!mTexture);
    
        SafeDelete(mImplementation);
    
        delete this;
        return NoError();
    }
    
    void Surface::postSwap(const gl::Context *context)
    {
        if (mRobustResourceInitialization && mSwapBehavior != EGL_BUFFER_PRESERVED)
        {
            mInitState = gl::InitState::MayNeedInit;
            onStateChange(angle::SubjectMessage::SubjectChanged);
        }
    }
    
    Error Surface::initialize(const Display *display)
    {
        GLenum overrideRenderTargetFormat = mState.config->renderTargetFormat;
    
        // To account for color space differences, override the renderTargetFormat with the
        // non-linear format. If no suitable non-linear format was found, return
        // EGL_BAD_MATCH error
        if (!gl::ColorspaceFormatOverride(mGLColorspace, &overrideRenderTargetFormat))
        {
            return egl::EglBadMatch();
        }
    
        // If an override is required update mState.config as well
        if (mState.config->renderTargetFormat != overrideRenderTargetFormat)
        {
            egl::Config *overrideConfig        = new egl::Config(*(mState.config));
            overrideConfig->renderTargetFormat = overrideRenderTargetFormat;
            delete mState.config;
            mState.config = overrideConfig;
    
            mColorFormat = gl::Format(mState.config->renderTargetFormat);
            mDSFormat    = gl::Format(mState.config->depthStencilFormat);
        }
    
        ANGLE_TRY(mImplementation->initialize(display));
    
        // Initialized here since impl is nullptr in the constructor.
        // Must happen after implementation initialize for Android.
        mSwapBehavior = mImplementation->getSwapBehavior();
    
        if (mBuftype == EGL_IOSURFACE_ANGLE)
        {
            GLenum internalFormat =
                static_cast<GLenum>(mState.attributes.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE));
            GLenum type = static_cast<GLenum>(mState.attributes.get(EGL_TEXTURE_TYPE_ANGLE));
    
            // GL_RGBA + GL_HALF_FLOAT is not a valid format/type combination in GLES like it is in
            // desktop GL. Adjust the frontend format to be sized RGBA16F.
            if (internalFormat == GL_RGBA && type == GL_HALF_FLOAT)
            {
                internalFormat = GL_RGBA16F;
            }
            mColorFormat = gl::Format(internalFormat, type);
        }
        if (mBuftype == EGL_D3D_TEXTURE_ANGLE)
        {
            const angle::Format *colorFormat = mImplementation->getD3DTextureColorFormat();
            ASSERT(colorFormat != nullptr);
            GLenum internalFormat = colorFormat->fboImplementationInternalFormat;
            mColorFormat          = gl::Format(internalFormat, colorFormat->componentType);
            mGLColorspace         = EGL_GL_COLORSPACE_LINEAR;
            if (mColorFormat.info->colorEncoding == GL_SRGB)
            {
                mGLColorspace = EGL_GL_COLORSPACE_SRGB;
            }
        }
    
        if (mType == EGL_WINDOW_BIT && display->getExtensions().getFrameTimestamps)
        {
            mState.supportedCompositorTimings = mImplementation->getSupportedCompositorTimings();
            mState.supportedTimestamps        = mImplementation->getSupportedTimestamps();
        }
    
        mImplObserverBinding.bind(mImplementation);
    
        return NoError();
    }
    
    Error Surface::makeCurrent(const gl::Context *context)
    {
        ANGLE_TRY(mImplementation->makeCurrent(context));
    
        mRefCount++;
        return NoError();
    }
    
    Error Surface::unMakeCurrent(const gl::Context *context)
    {
        ANGLE_TRY(mImplementation->unMakeCurrent(context));
        return releaseRef(context->getDisplay());
    }
    
    Error Surface::releaseRef(const Display *display)
    {
        ASSERT(mRefCount > 0);
        mRefCount--;
        if (mRefCount == 0 && mDestroyed)
        {
            ASSERT(display);
            return destroyImpl(display);
        }
    
        return NoError();
    }
    
    Error Surface::onDestroy(const Display *display)
    {
        mDestroyed = true;
        if (mRefCount == 0)
        {
            return destroyImpl(display);
        }
        return NoError();
    }
    
    void Surface::setLabel(EGLLabelKHR label)
    {
        mState.label = label;
    }
    
    EGLLabelKHR Surface::getLabel() const
    {
        return mState.label;
    }
    
    EGLint Surface::getType() const
    {
        return mType;
    }
    
    Error Surface::swap(const gl::Context *context)
    {
        ANGLE_TRACE_EVENT0("gpu.angle", "egl::Surface::swap");
        context->onPreSwap();
    
        context->getState().getOverlay()->onSwap();
    
        ANGLE_TRY(mImplementation->swap(context));
        postSwap(context);
        return NoError();
    }
    
    Error Surface::swapWithDamage(const gl::Context *context, const EGLint *rects, EGLint n_rects)
    {
        ANGLE_TRACE_EVENT0("gpu.angle", "egl::Surface::swapWithDamage");
        context->onPreSwap();
    
        context->getState().getOverlay()->onSwap();
    
        ANGLE_TRY(mImplementation->swapWithDamage(context, rects, n_rects));
        postSwap(context);
        return NoError();
    }
    
    Error Surface::swapWithFrameToken(const gl::Context *context, EGLFrameTokenANGLE frameToken)
    {
        ANGLE_TRACE_EVENT0("gpu.angle", "egl::Surface::swapWithFrameToken");
        context->onPreSwap();
    
        context->getState().getOverlay()->onSwap();
    
        ANGLE_TRY(mImplementation->swapWithFrameToken(context, frameToken));
        postSwap(context);
        return NoError();
    }
    
    Error Surface::postSubBuffer(const gl::Context *context,
                                 EGLint x,
                                 EGLint y,
                                 EGLint width,
                                 EGLint height)
    {
        if (width == 0 || height == 0)
        {
            return egl::NoError();
        }
    
        context->getState().getOverlay()->onSwap();
    
        ANGLE_TRY(mImplementation->postSubBuffer(context, x, y, width, height));
        postSwap(context);
        return NoError();
    }
    
    Error Surface::setPresentationTime(EGLnsecsANDROID time)
    {
        return mImplementation->setPresentationTime(time);
    }
    
    Error Surface::querySurfacePointerANGLE(EGLint attribute, void **value)
    {
        return mImplementation->querySurfacePointerANGLE(attribute, value);
    }
    
    EGLint Surface::isPostSubBufferSupported() const
    {
        return mPostSubBufferRequested && mImplementation->isPostSubBufferSupported();
    }
    
    void Surface::setSwapInterval(EGLint interval)
    {
        mImplementation->setSwapInterval(interval);
    }
    
    void Surface::setMipmapLevel(EGLint level)
    {
        // Level is set but ignored
        UNIMPLEMENTED();
        mMipmapLevel = level;
    }
    
    void Surface::setMultisampleResolve(EGLenum resolve)
    {
        // Behaviour is set but ignored
        UNIMPLEMENTED();
        mMultisampleResolve = resolve;
    }
    
    void Surface::setSwapBehavior(EGLenum behavior)
    {
        // Behaviour is set but ignored
        UNIMPLEMENTED();
        mSwapBehavior = behavior;
    }
    
    void Surface::setFixedWidth(EGLint width)
    {
        mFixedWidth = width;
        mImplementation->setFixedWidth(width);
    }
    
    void Surface::setFixedHeight(EGLint height)
    {
        mFixedHeight = height;
        mImplementation->setFixedHeight(height);
    }
    
    const Config *Surface::getConfig() const
    {
        return mState.config;
    }
    
    EGLint Surface::getPixelAspectRatio() const
    {
        return mPixelAspectRatio;
    }
    
    EGLenum Surface::getRenderBuffer() const
    {
        return mRenderBuffer;
    }
    
    EGLenum Surface::getSwapBehavior() const
    {
        return mSwapBehavior;
    }
    
    TextureFormat Surface::getTextureFormat() const
    {
        return mTextureFormat;
    }
    
    EGLenum Surface::getTextureTarget() const
    {
        return mTextureTarget;
    }
    
    bool Surface::getLargestPbuffer() const
    {
        return mLargestPbuffer;
    }
    
    EGLenum Surface::getGLColorspace() const
    {
        return mGLColorspace;
    }
    
    EGLenum Surface::getVGAlphaFormat() const
    {
        return mVGAlphaFormat;
    }
    
    EGLenum Surface::getVGColorspace() const
    {
        return mVGColorspace;
    }
    
    bool Surface::getMipmapTexture() const
    {
        return mMipmapTexture;
    }
    
    EGLint Surface::getMipmapLevel() const
    {
        return mMipmapLevel;
    }
    
    EGLint Surface::getHorizontalResolution() const
    {
        return mHorizontalResolution;
    }
    
    EGLint Surface::getVerticalResolution() const
    {
        return mVerticalResolution;
    }
    
    EGLenum Surface::getMultisampleResolve() const
    {
        return mMultisampleResolve;
    }
    
    EGLint Surface::isFixedSize() const
    {
        return mFixedSize;
    }
    
    EGLint Surface::getWidth() const
    {
        return mFixedSize ? static_cast<EGLint>(mFixedWidth) : mImplementation->getWidth();
    }
    
    EGLint Surface::getHeight() const
    {
        return mFixedSize ? static_cast<EGLint>(mFixedHeight) : mImplementation->getHeight();
    }
    
    egl::Error Surface::getUserWidth(const egl::Display *display, EGLint *value) const
    {
        if (mFixedSize)
        {
            *value = static_cast<EGLint>(mFixedWidth);
            return NoError();
        }
        else
        {
            return mImplementation->getUserWidth(display, value);
        }
    }
    
    egl::Error Surface::getUserHeight(const egl::Display *display, EGLint *value) const
    {
        if (mFixedSize)
        {
            *value = static_cast<EGLint>(mFixedHeight);
            return NoError();
        }
        else
        {
            return mImplementation->getUserHeight(display, value);
        }
    }
    
    Error Surface::bindTexImage(gl::Context *context, gl::Texture *texture, EGLint buffer)
    {
        ASSERT(!mTexture);
        ANGLE_TRY(mImplementation->bindTexImage(context, texture, buffer));
    
        if (texture->bindTexImageFromSurface(context, this) == angle::Result::Stop)
        {
            return Error(EGL_BAD_SURFACE);
        }
        mTexture = texture;
        mRefCount++;
    
        return NoError();
    }
    
    Error Surface::releaseTexImage(const gl::Context *context, EGLint buffer)
    {
        ASSERT(context);
    
        ANGLE_TRY(mImplementation->releaseTexImage(context, buffer));
    
        ASSERT(mTexture);
        ANGLE_TRY(ResultToEGL(mTexture->releaseTexImageFromSurface(context)));
    
        return releaseTexImageFromTexture(context);
    }
    
    Error Surface::getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc)
    {
        return mImplementation->getSyncValues(ust, msc, sbc);
    }
    
    Error Surface::getMscRate(EGLint *numerator, EGLint *denominator)
    {
        return mImplementation->getMscRate(numerator, denominator);
    }
    
    Error Surface::releaseTexImageFromTexture(const gl::Context *context)
    {
        ASSERT(mTexture);
        mTexture = nullptr;
        return releaseRef(context->getDisplay());
    }
    
    gl::Extents Surface::getAttachmentSize(const gl::ImageIndex & /*target*/) const
    {
        return gl::Extents(getWidth(), getHeight(), 1);
    }
    
    gl::Format Surface::getAttachmentFormat(GLenum binding, const gl::ImageIndex &target) const
    {
        return (binding == GL_BACK ? mColorFormat : mDSFormat);
    }
    
    GLsizei Surface::getAttachmentSamples(const gl::ImageIndex &target) const
    {
        return getConfig()->samples;
    }
    
    bool Surface::isRenderable(const gl::Context *context,
                               GLenum binding,
                               const gl::ImageIndex &imageIndex) const
    {
        return true;
    }
    
    bool Surface::isYUV() const
    {
        // EGL_EXT_yuv_surface is not implemented.
        return false;
    }
    
    GLuint Surface::getId() const
    {
        UNREACHABLE();
        return 0;
    }
    
    Error Surface::getBufferAge(const gl::Context *context, EGLint *age) const
    {
        // When EGL_BUFFER_PRESERVED, the previous frame contents are copied to
        // current frame, so the buffer age is always 1.
        if (mSwapBehavior == EGL_BUFFER_PRESERVED)
        {
            if (age != nullptr)
            {
                *age = 1;
            }
            return egl::NoError();
        }
        return mImplementation->getBufferAge(context, age);
    }
    
    gl::Framebuffer *Surface::createDefaultFramebuffer(const gl::Context *context,
                                                       egl::Surface *readSurface)
    {
        return new gl::Framebuffer(context, this, readSurface);
    }
    
    gl::InitState Surface::initState(const gl::ImageIndex & /*imageIndex*/) const
    {
        return mInitState;
    }
    
    void Surface::setInitState(const gl::ImageIndex & /*imageIndex*/, gl::InitState initState)
    {
        mInitState = initState;
    }
    
    void Surface::setTimestampsEnabled(bool enabled)
    {
        mImplementation->setTimestampsEnabled(enabled);
        mState.timestampsEnabled = enabled;
    }
    
    bool Surface::isTimestampsEnabled() const
    {
        return mState.timestampsEnabled;
    }
    
    bool Surface::hasProtectedContent() const
    {
        return mState.hasProtectedContent();
    }
    
    const SupportedCompositorTiming &Surface::getSupportedCompositorTimings() const
    {
        return mState.supportedCompositorTimings;
    }
    
    Error Surface::getCompositorTiming(EGLint numTimestamps,
                                       const EGLint *names,
                                       EGLnsecsANDROID *values) const
    {
        return mImplementation->getCompositorTiming(numTimestamps, names, values);
    }
    
    Error Surface::getNextFrameId(EGLuint64KHR *frameId) const
    {
        return mImplementation->getNextFrameId(frameId);
    }
    
    const SupportedTimestamps &Surface::getSupportedTimestamps() const
    {
        return mState.supportedTimestamps;
    }
    
    Error Surface::getFrameTimestamps(EGLuint64KHR frameId,
                                      EGLint numTimestamps,
                                      const EGLint *timestamps,
                                      EGLnsecsANDROID *values) const
    {
        return mImplementation->getFrameTimestamps(frameId, numTimestamps, timestamps, values);
    }
    
    void Surface::onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message)
    {
        ASSERT(index == kSurfaceImplSubjectIndex);
        switch (message)
        {
            case angle::SubjectMessage::SubjectChanged:
                onStateChange(angle::SubjectMessage::ContentsChanged);
                break;
            case angle::SubjectMessage::SurfaceChanged:
                onStateChange(angle::SubjectMessage::SurfaceChanged);
                break;
            default:
                UNREACHABLE();
                break;
        }
    }
    
    void Surface::setRenderBuffer(EGLint value)
    {
        mRenderBuffer = value;
    }
    
    WindowSurface::WindowSurface(rx::EGLImplFactory *implFactory,
                                 const egl::Config *config,
                                 EGLNativeWindowType window,
                                 const AttributeMap &attribs,
                                 bool robustResourceInit)
        : Surface(EGL_WINDOW_BIT, config, attribs, robustResourceInit)
    {
        mImplementation = implFactory->createWindowSurface(mState, window, attribs);
    }
    
    WindowSurface::~WindowSurface() {}
    
    PbufferSurface::PbufferSurface(rx::EGLImplFactory *implFactory,
                                   const Config *config,
                                   const AttributeMap &attribs,
                                   bool robustResourceInit)
        : Surface(EGL_PBUFFER_BIT, config, attribs, robustResourceInit)
    {
        mImplementation = implFactory->createPbufferSurface(mState, attribs);
    }
    
    PbufferSurface::PbufferSurface(rx::EGLImplFactory *implFactory,
                                   const Config *config,
                                   EGLenum buftype,
                                   EGLClientBuffer clientBuffer,
                                   const AttributeMap &attribs,
                                   bool robustResourceInit)
        : Surface(EGL_PBUFFER_BIT, config, attribs, robustResourceInit, buftype)
    {
        mImplementation =
            implFactory->createPbufferFromClientBuffer(mState, buftype, clientBuffer, attribs);
    }
    
    PbufferSurface::~PbufferSurface() {}
    
    PixmapSurface::PixmapSurface(rx::EGLImplFactory *implFactory,
                                 const Config *config,
                                 NativePixmapType nativePixmap,
                                 const AttributeMap &attribs,
                                 bool robustResourceInit)
        : Surface(EGL_PIXMAP_BIT, config, attribs, robustResourceInit)
    {
        mImplementation = implFactory->createPixmapSurface(mState, nativePixmap, attribs);
    }
    
    PixmapSurface::~PixmapSurface() {}
    
    // SurfaceDeleter implementation.
    
    SurfaceDeleter::SurfaceDeleter(const Display *display) : mDisplay(display) {}
    
    SurfaceDeleter::~SurfaceDeleter() {}
    
    void SurfaceDeleter::operator()(Surface *surface)
    {
        ANGLE_SWALLOW_ERR(surface->onDestroy(mDisplay));
    }
    
    }  // namespace egl