Hash :
61180d01
        
        Author :
  
        
        Date :
2020-10-12T16:40:13
        
      
Reland "Add support for Linux vulkan backend with VK_KHR_display" This is a reland of a7bb6a9b15ddeb8497523f8871deb25de2676d9f Original change's description: > Add support for Linux vulkan backend with VK_KHR_display > > Implement Linux simple display mode with vulkan backend > through VK_KHR_display. > > Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for > attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify > the new simple display mode. Also reserved > EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode. > > How to enable: > Add > > ``` > use_x11=false > angle_vulkan_display_mode="simple" # default value > ``` > > into args.gn, then compile with linux vulkan args. > > Bug: angleproject:5214 > Change-Id: I1247585b9de8b55df106aba99322281f1c183203 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:5214 Change-Id: I3921f6cb292c86658f39e739a878baad1ef64dba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2515327 Commit-Queue: Xiaoxuan Liu <xiaoxuan.liu@arm.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayWindow.h: Definition of the implementation of OSWindow for Linux Display
#ifndef UTIL_DISPLAY_WINDOW_H_
#define UTIL_DISPLAY_WINDOW_H_
#include <string>
#include "util/OSWindow.h"
#include "util/util_export.h"
struct SimpleDisplayWindow
{
    uint16_t width;
    uint16_t height;
};
class ANGLE_UTIL_EXPORT DisplayWindow : public OSWindow
{
  public:
    DisplayWindow();
    DisplayWindow(int visualId);
    ~DisplayWindow() override;
    void disableErrorMessageDialog() override;
    void destroy() override;
    void resetNativeWindow() override;
    EGLNativeWindowType getNativeWindow() const override;
    EGLNativeDisplayType getNativeDisplay() const override;
    void messageLoop() override;
    void setMousePosition(int x, int y) override;
    bool setOrientation(int width, int height) override;
    bool setPosition(int x, int y) override;
    bool resize(int width, int height) override;
    void setVisible(bool isVisible) override;
    void signalTestEvent() override;
  private:
    bool initializeImpl(const std::string &name, int width, int height) override;
    SimpleDisplayWindow mWindow;
};
#endif  // UTIL_DISPLAY_WINDOW_H_