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kc3-lang/angle/src/compiler/OutputGLSLBase.h

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  • Author : Jamie Madill
    Date : 2013-09-12 12:07:42
    Hash : 02f20dd8
    Message : Fix compile error regressions in OutputGLSL and OutputESSL. These were broken back with the symbol table changes. TRAC #23857 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods

  • src/compiler/OutputGLSLBase.h
  • //
    // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_
    #define CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_
    
    #include <set>
    
    #include "compiler/ForLoopUnroll.h"
    #include "compiler/intermediate.h"
    #include "compiler/ParseHelper.h"
    
    class TOutputGLSLBase : public TIntermTraverser
    {
    public:
        TOutputGLSLBase(TInfoSinkBase& objSink,
                        ShArrayIndexClampingStrategy clampingStrategy,
                        ShHashFunction64 hashFunction,
                        NameMap& nameMap,
                        TSymbolTable& symbolTable,
                        int shaderVersion);
    
    protected:
        TInfoSinkBase& objSink() { return mObjSink; }
        void writeTriplet(Visit visit, const char* preStr, const char* inStr, const char* postStr);
        void writeVariableType(const TType& type);
        virtual bool writeVariablePrecision(TPrecision precision) = 0;
        void writeFunctionParameters(const TIntermSequence& args);
        const ConstantUnion* writeConstantUnion(const TType& type, const ConstantUnion* pConstUnion);
        TString getTypeName(const TType& type);
    
        virtual void visitSymbol(TIntermSymbol* node);
        virtual void visitConstantUnion(TIntermConstantUnion* node);
        virtual bool visitBinary(Visit visit, TIntermBinary* node);
        virtual bool visitUnary(Visit visit, TIntermUnary* node);
        virtual bool visitSelection(Visit visit, TIntermSelection* node);
        virtual bool visitAggregate(Visit visit, TIntermAggregate* node);
        virtual bool visitLoop(Visit visit, TIntermLoop* node);
        virtual bool visitBranch(Visit visit, TIntermBranch* node);
    
        void visitCodeBlock(TIntermNode* node);
    
    
        // Return the original name if hash function pointer is NULL;
        // otherwise return the hashed name.
        TString hashName(const TString& name);
        // Same as hashName(), but without hashing built-in variables.
        TString hashVariableName(const TString& name);
        // Same as hashName(), but without hashing built-in functions.
        TString hashFunctionName(const TString& mangled_name);
    
    private:
        bool structDeclared(const TStructure* structure) const;
        void declareStruct(const TStructure* structure);
    
        TInfoSinkBase& mObjSink;
        bool mDeclaringVariables;
    
        // Structs are declared as the tree is traversed. This set contains all
        // the structs already declared. It is maintained so that a struct is
        // declared only once.
        typedef std::set<TString> DeclaredStructs;
        DeclaredStructs mDeclaredStructs;
    
        ForLoopUnroll mLoopUnroll;
    
        ShArrayIndexClampingStrategy mClampingStrategy;
    
        // name hashing.
        ShHashFunction64 mHashFunction;
    
        NameMap& mNameMap;
    
        TSymbolTable& mSymbolTable;
    
        const int mShaderVersion;
    };
    
    #endif  // CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_