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kc3-lang/angle/src/compiler/TranslatorHLSL.h

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  • Author : Jamie Madill
    Date : 2013-08-30 13:21:05
    Hash : 1cb333eb
    Message : Rename compiler/Uniform.cpp+h to ShaderVariable.cpp+h. TRAC #23754 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods

  • src/compiler/TranslatorHLSL.h
  • //
    // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef COMPILER_TRANSLATORHLSL_H_
    #define COMPILER_TRANSLATORHLSL_H_
    
    #include "compiler/ShHandle.h"
    #include "compiler/ShaderVariable.h"
    
    class TranslatorHLSL : public TCompiler {
    public:
        TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output);
    
        virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; }
        const std::vector<sh::Uniform> &getUniforms() { return mActiveUniforms; }
        const sh::ActiveInterfaceBlocks &getInterfaceBlocks() const { return mActiveInterfaceBlocks; }
        const std::vector<sh::Attribute> &getOutputVariables() { return mActiveOutputVariables; }
        const std::vector<sh::Attribute> &getAttributes() { return mActiveAttributes; }
        const std::vector<sh::Varying> &getVaryings() { return mActiveVaryings; }
    
    protected:
        virtual void translate(TIntermNode* root);
    
        std::vector<sh::Uniform> mActiveUniforms;
        sh::ActiveInterfaceBlocks mActiveInterfaceBlocks;
        std::vector<sh::Attribute> mActiveOutputVariables;
        std::vector<sh::Attribute> mActiveAttributes;
        std::vector<sh::Varying> mActiveVaryings;
        ShShaderOutput mOutputType;
    };
    
    #endif  // COMPILER_TRANSLATORHLSL_H_